v1.1.9 BETA

This commit is contained in:
Juzlus 2025-10-16 19:12:57 +02:00
parent d68896f181
commit 4c333f5d15
31 changed files with 182 additions and 149 deletions

View file

@ -70,8 +70,9 @@ namespace src.utils
public class SettingsModel
{
public int GameMode { get; set; }
public bool KillerSkillInfo { get; set; }
public bool TeamMateSkillInfo { get; set; }
public bool YourSkillChatInfo { get; set; }
public bool KillerSkillChatInfo { get; set; }
public bool TeamMateSkillChatInfo { get; set; }
public bool SummaryAfterTheRound { get; set; }
public bool DebugMode { get; set; }
public string? AlternativeSkillButton { get; set; }
@ -91,8 +92,9 @@ namespace src.utils
public SettingsModel()
{
GameMode = (int)GameModes.NoRepeat;
KillerSkillInfo = true;
TeamMateSkillInfo = true;
YourSkillChatInfo = true;
KillerSkillChatInfo = true;
TeamMateSkillChatInfo = true;
SummaryAfterTheRound = true;
DebugMode = true;
AlternativeSkillButton = null;

View file

@ -81,10 +81,11 @@ namespace src.utils
if (player == null || !player.IsValid) return;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn == null || !playerPawn.IsValid || playerPawn.CBodyComponent == null || playerPawn.CBodyComponent.SceneNode == null) return;
if (scale <= 0) return;
playerPawn.CBodyComponent.SceneNode.GetSkeletonInstance().Scale = scale;
Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
Server.NextFrame(() => playerPawn.AcceptInput("SetScale", playerPawn, playerPawn, scale.ToString()));
Server.NextFrame(() => playerPawn.AcceptInput("SetScale", null, null, scale.ToString()));
}
public static void CreateHEGrenadeProjectile(Vector pos, QAngle angle, Vector vel, int teamNum)