This commit is contained in:
Juzlus 2026-02-03 07:02:40 +01:00
parent ae13d6a15c
commit 53917a8b4b
62 changed files with 2643 additions and 935 deletions

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using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.Utils;
using static src.jRandomSkills;
using System.Collections.Concurrent;
using src.utils;
using CounterStrikeSharp.API;
namespace src.player.skills
{
public class CarefulBullets : ISkill
{
private const Skills skillName = Skills.CarefulBullets;
private static readonly ConcurrentDictionary<ulong, byte> targetPlayers = [];
private static readonly ConcurrentDictionary<ulong, bool> lastShot = [];
private static readonly object setLock = new();
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void NewRound()
{
lock (setLock)
{
targetPlayers.Clear();
lastShot.Clear();
}
foreach (var player in Utilities.GetPlayers())
{
DisableSkill(player);
SkillUtils.CloseMenu(player);
}
}
public static void PlayerDeath(EventPlayerDeath @event)
{
var player = @event.Userid;
if (player == null) return;
DisableSkill(player);
}
public static void OnTick()
{
if (Server.TickCount % 32 != 0) return;
foreach (var player in Utilities.GetPlayers())
{
if (!SkillUtils.HasMenu(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null || playerInfo.Skill != skillName) continue;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
ConcurrentBag<(string, string)> menuItems = [.. enemies.Select(e => (e.PlayerName, e.Index.ToString()))];
SkillUtils.UpdateMenu(player, menuItems);
}
}
public static void TypeSkill(CCSPlayerController player, string[] commands)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillUsed)
{
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("areareaper_used_info")}");
return;
}
string enemyId = commands[0];
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId);
if (enemy == null)
{
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
}
targetPlayers.TryAdd(enemy.SteamID, 0);
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("carefulbullets_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + enemy.GetTranslation("carefulbullets_enemy_info"));
}
public static void EnableSkill(CCSPlayerController player)
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo == null) return;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)
{
ConcurrentBag<(string, string)> menuItems = [.. enemies.Select(e => (e.PlayerName, e.Index.ToString()))];
SkillUtils.CreateMenu(player, menuItems);
}
else
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
}
public static void OnTakeDamage(DynamicHook h)
{
CEntityInstance param = h.GetParam<CEntityInstance>(0);
CTakeDamageInfo param2 = h.GetParam<CTakeDamageInfo>(1);
if (param?.Entity == null || param2?.Attacker?.Value == null)
return;
CCSPlayerPawn attackerPawn = new(param2.Attacker.Value.Handle);
if (attackerPawn.DesignerName != "player")
return;
if (attackerPawn == null || attackerPawn.Controller?.Value == null)
return;
CCSPlayerController attacker = attackerPawn.Controller.Value.As<CCSPlayerController>();
if (!targetPlayers.ContainsKey(attacker.SteamID) || !attacker.PawnIsAlive)
return;
bool hitPlayer = param.DesignerName == "player";
if (!lastShot.ContainsKey(attacker.SteamID))
{
lastShot.TryAdd(attacker.SteamID, hitPlayer);
Instance.AddTickTimer(1, () =>
{
if (lastShot.TryRemove(attacker.SteamID, out bool didHit) && !didHit)
SkillUtils.TakeHealth(attackerPawn, SkillsInfo.GetValue<int>(skillName, "damageAfterMiss"));
lastShot.TryRemove(attacker.SteamID, out _);
});
}
else if (hitPlayer)
lastShot.TryUpdate(attacker.SteamID, true, false);
}
public static void DisableSkill(CCSPlayerController player)
{
targetPlayers.TryRemove(player.SteamID, out _);
lastShot.TryRemove(player.SteamID, out _);
SkillUtils.CloseMenu(player);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#db6c35", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int damageAfterMiss = 5) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission)
{
public int DamageAfterMiss { get; set; } = damageAfterMiss;
}
}
}