pre v1.1.2

This commit is contained in:
Juzlus 2025-09-03 04:20:40 +02:00
parent 504011456b
commit 54b265d43d
35 changed files with 584 additions and 129 deletions

View file

@ -182,8 +182,11 @@ namespace jRandomSkills
private static void SetWeaponAttack(CCSPlayerController player, bool disableWeapon)
{
if (roundEnd) return;
foreach (var weapon in player.Pawn.Value.WeaponServices?.MyWeapons)
if (roundEnd || player == null || !player.IsValid) return;
var pawn = player?.PlayerPawn?.Value;
if (pawn == null || !pawn.IsValid) return;
foreach (var weapon in pawn?.WeaponServices?.MyWeapons)
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
if (disabledWeapons.Contains(weapon?.Value?.DesignerName))
{