pre v1.1.2

This commit is contained in:
Juzlus 2025-09-03 04:20:40 +02:00
parent 504011456b
commit 54b265d43d
35 changed files with 584 additions and 129 deletions

View file

@ -31,9 +31,6 @@ namespace jRandomSkills
if (playerInfo?.Skill == skillName)
EnableSkill(player);
}
if (exists)
Instance.RegisterListener<Listeners.CheckTransmit>(CheckTransmit);
});
return HookResult.Continue;
});
@ -47,8 +44,7 @@ namespace jRandomSkills
}
glows.Clear();
if (exists)
Instance.RemoveListener<Listeners.CheckTransmit>(CheckTransmit);
Instance.RemoveListener<Listeners.CheckTransmit>(CheckTransmit);
exists = false;
return HookResult.Continue;
});
@ -60,7 +56,12 @@ namespace jRandomSkills
{
if (player == null) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName) continue;
var observedPlayer = Utilities.GetPlayers().FirstOrDefault(p => p?.Pawn?.Value?.Handle == player?.Pawn?.Value?.ObserverServices?.ObserverTarget?.Value?.Handle);
var observerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == observedPlayer?.SteamID);
if (playerInfo?.Skill == skillName || (observerInfo != null && observerInfo?.Skill == skillName))
continue;
foreach (var glow in glows)
{
@ -72,6 +73,8 @@ namespace jRandomSkills
public static void EnableSkill(CCSPlayerController player)
{
if (!exists)
Instance.RegisterListener<Listeners.CheckTransmit>(CheckTransmit);
exists = true;
SetGlowEffectForEnemies(player);
}
@ -106,7 +109,7 @@ namespace jRandomSkills
modelGlow.Glow.GlowColorOverride = enemy.Team == CsTeam.Terrorist ? Color.FromArgb(255, 255, 165, 0) : Color.FromArgb(255, 173, 216, 230);
modelGlow.Glow.GlowRange = 5000;
modelGlow.Glow.GlowTeam = (int)player.Team;
modelGlow.Glow.GlowTeam = -1;
modelGlow.Glow.GlowType = 3;
modelGlow.Glow.GlowRangeMin = 100;