v1.0.3
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58
jRandomSkills - SRC Files/src/player/skills/RadarHack.cs
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58
jRandomSkills - SRC Files/src/player/skills/RadarHack.cs
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using jRandomSkills.src.player;
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using static CounterStrikeSharp.API.Core.Listeners;
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using static jRandomSkills.jRandomSkills;
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namespace jRandomSkills
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{
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public class RadarHack : ISkill
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{
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private static Skills skillName = Skills.RadarHack;
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public static void LoadSkill()
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{
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if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
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return;
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Utils.RegisterSkill(skillName, "#2effcb");
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Instance.RegisterListener<OnTick>(CheckRadarowiec);
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}
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private static void CheckRadarowiec()
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{
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foreach (var player in Utilities.GetPlayers())
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{
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if (!Instance.IsPlayerValid(player)) continue;
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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{
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SetEnemiesVisibleOnRadar(player);
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}
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}
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}
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private static void SetEnemiesVisibleOnRadar(CCSPlayerController player)
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{
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if (player == null || !player.IsValid || player.PlayerPawn?.Value == null) return;
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int playerIndex = (int)player.Index - 1;
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foreach (var enemy in Utilities.GetPlayers().FindAll(p => p.Team != player.Team && p.PawnIsAlive))
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{
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var enemyPawn = enemy.PlayerPawn.Value;
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if (enemyPawn == null) continue;
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enemyPawn.EntitySpottedState.SpottedByMask[0] |= (1u << (int)(playerIndex % 32));
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}
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var bombEntities = Utilities.FindAllEntitiesByDesignerName<CC4>("weapon_c4").ToList();
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if (bombEntities.Any())
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{
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var bomb = bombEntities.FirstOrDefault();
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if (bomb != null)
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bomb.EntitySpottedState.SpottedByMask[0] |= (1u << (int)(playerIndex % 32));
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}
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}
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}
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}
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