v1.0.3
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87 changed files with 4957 additions and 1558 deletions
63
jRandomSkills - SRC Files/src/player/skills/RichBoy.cs
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63
jRandomSkills - SRC Files/src/player/skills/RichBoy.cs
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using jRandomSkills.src.player;
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using static jRandomSkills.jRandomSkills;
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namespace jRandomSkills
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{
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public class RichBoy : ISkill
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{
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private static Skills skillName = Skills.RichBoy;
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public static void LoadSkill()
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{
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if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
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return;
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Utils.RegisterSkill(skillName, "#D4AF37");
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Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
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{
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Instance.AddTimer(0.1f, () =>
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{
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foreach (var player in Utilities.GetPlayers())
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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{
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int moneyBonus = Instance.Random.Next(5000, 15000);
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playerInfo.SkillChance = moneyBonus;
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AddMoney(player, moneyBonus);
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}
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}
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});
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return HookResult.Continue;
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});
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}
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public static void EnableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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int moneyBonus = Instance.Random.Next(5000, 15000);
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playerInfo.SkillChance = moneyBonus;
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AddMoney(player, moneyBonus);
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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AddMoney(player, -(int)playerInfo.SkillChance);
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}
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private static void AddMoney(CCSPlayerController player, int money)
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{
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var moneyServices = player?.InGameMoneyServices;
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if (moneyServices == null) return;
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moneyServices.Account = Math.Max(moneyServices.Account + money, 0);
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Utilities.SetStateChanged(player, "CCSPlayerController", "m_pInGameMoneyServices");
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}
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}
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}
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