This commit is contained in:
Juzlus 2025-02-25 01:49:34 +01:00
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{
"none_desc": "You have no skills",
"aimbot_desc": "Every bullet you hit counts as a headshot",
"antyflash_desc": "You are immune to flashes, and your flashes last 7 seconds",
"astronaut_desc": "You receive a random gravity value at the start of the round",
"astronaut_desc2": "Your random gravity is: {0}x",
"richboy_desc": "You receive a random amount of money at the start of the round",
"bunnyhop_desc": "You get auto BunnyHop",
"silent_desc": "Your footsteps and jumps are silent to OTHER players",
"shade_desc": "You teleport behind the back of a hit enemy",
"dracula_desc": "Hitting an enemy restores a percentage of the damage dealt as health",
"ghost_desc": "You are completely invisible",
"flash_desc": "Random player speed at the beginning of the round",
"flash_desc2": "Your speed multiplier is {0}x",
"godmode_desc": "You are immortal for 2 seconds. Press [css_useSkill], cooldown 30s",
"godmode_on": "Immortality enabled",
"godmode_off": "Immortality disabled",
"armored_desc": "You have a random damage taken multiplier",
"armored_desc2": "Your damage taken multiplier is: {0}x",
"muhammed_desc": "You explode upon death, killing nearby players",
"dwarf_desc": "Random character size at the start of the round",
"dwarf_desc2": "Your size multiplier is {0}x",
"medic_desc": "You receive a random number of medkits at the start of the round",
"randomweapon_desc": "You get a random weapon. Press [css_useSkill], cooldown 15s",
"chicken_desc": "You get a chicken model + 10% faster movement - 50 HP",
"impostor_desc": "You start the round with an enemy player model",
"catapult_desc": "You have a random chance to launch an enemy upwards",
"catapult_desc2": "Your chance to launch an enemy on hit is: {0}%",
"infiniteammo_desc": "You receive infinite ammo for all your weapons",
"behind_desc": "You have a random chance to turn an enemy 180 degrees on hit",
"behind_desc2": "Your chance to turn an enemy on hit is: {0}%",
"retreat_desc": "Return to spawn. Press [css_useSkill], cooldown 15s",
"oneshot_desc": "Hitting an enemy instantly kills them",
"paweljumper_desc": "You get an extra jump",
"phoenix_desc": "You have a random chance to respawn after death",
"phoenix_desc2": "Your chance to respawn after death: {0}%",
"phoenix_respawn": "You have been resurrected from the ashes thanks to the power of: CHATCOLORS.REDPhoenix",
"pilot_desc": "Fly for a limited time. Hold [USE - E] to fly",
"pilot_hud_info": "Recharging",
"radarhack_desc": "You can see enemies on the radar",
"rambo_desc": "You receive a random amount of health at the start of the round",
"enemyspawn_desc": "Teleport to enemy spawn. Press [css_useSkill], cooldown 15s",
"disarmament_desc": "You have a random chance to make an enemy drop their weapon on hit",
"disarmament_desc2": "Your chance to disarm an enemy is: {0}%",
"planter_desc": "You can plant the bomb anywhere; bomb detonation time is 60s",
"saper_desc": "You can plant and defuse bombs faster",
"timemanipulator_desc": "Slows down time for everyone for 6 seconds. Press [css_useSkill], cooldown 30s",
"quickshot_desc": "No cooldown when shooting",
"teleporter_desc": "You swap places with the hit enemy",
"wallhack_desc": "You can see enemies through walls",
"killer_flash_desc": "Every enemy fully blinded by your flashbang dies (including you)",
"weaponsswap_desc": "Swap weapons with a random enemy. Press [css_useSkill], cooldown 30s",
"weaponsswap_hud_info2": "You have no weapon to swap",
"hud_info_no_enemy": "No enemy found",
"zeus_desc": "Zeus x27 instantly recharges",
"frozendecoy_desc": "Your decoy grenade freezes all nearby players",
"antyhead_desc": "You receive no headshot damage",
"soldier_desc": "You have a random damage multiplier",
"soldier_desc2": "Your damage multiplier is: {0}x",
"swapposition_desc": "Swap places with a random enemy. Press [css_useSkill], cooldown 30s",
"welcome_message": "Welcome {PLAYER} to {SERVER_NAME}!\nCurrent jRandomSkills version: {VERSION} ({SKILLS_COUNT} skills).\n\nOriginally created by:\n{AUTHOR1}\nModified and improved by:\n{AUTHOR2}",
"hud_info": "Wait {0} seconds",
"no_player": "No player found.",
"duplicate_player": "More than one player found with the same name.",
"drawing_skill": "Drawing a skill",
"your_skill": "Your current skill",
"summary_start": "======SUMMARY=OF=THE=LAST=ROUND======",
"summary_end": "=======================================",
"enemy_skill": "Enemy's skill",
"teammate_skills": "Your teammates' skills",
"observer_skill": "Player's power",
"game_start": "Game started!",
"invalid_map": "Invalid map name!",
"loading_map": "Loading a new map",
"skills_menu": "Skill List",
"correct_form_setskill": "Correct usage: CHATCOLORS.RED!setskill <nickname> <skill>",
"skill_not_found_setskill": "Skill CHATCOLORS.REDnot found",
"error_setskill": "Failed to set CHATCOLORS.REDskill",
"done_setskill": "Skill set",
"for_setskill": "for",
"none": "None",
"dwarf": "Dwarf",
"swapposition": "Swapper",
"killerflash": "Deadly Flash",
"soldier": "Soldier",
"armored": "Tank",
"aimbot": "Aimbot",
"retreat": "Retreat",
"enemyspawn": "Enemy Spawn",
"zeus": "Zeus",
"radarhack": "Radar Hack",
"quickshot": "Quick-Shot",
"planter": "Planter",
"silent": "Silent Shadow",
"frozendecoy": "Freezing Decoy",
"timemanipulator": "Time Slow",
"godmode": "God Mode",
"randomweapon": "Random Weapon",
"weaponsswap": "Weapon Swap",
"wallhack": "Wallhack",
"flash": "Flash",
"paweljumper": "Paweł Jumper",
"bunnyhop": "Bunnyhop",
"impostor": "Spy",
"oneshot": "One-Shot",
"muhammed": "Muhammed",
"richboy": "Rich Boy",
"rambo": "Rambo",
"medic": "Medic",
"ghost": "Ghost",
"chicken": "Chicken",
"astronaut": "Astronaut",
"disarmament": "Disarmament",
"antyflash": "Anti-Flash",
"behind": "Enemy Rotation",
"infiniteammo": "Infinite Ammo",
"catapult": "Catapult",
"dracula": "Dracula",
"teleporter": "Teleporter",
"saper": "Saper",
"phoenix": "Phoenix",
"pilot": "Pilot",
"shade": "Shade",
"antyhead": "Anty Head"
}

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{
"none_desc": "Nie posiadasz żadnej supermocy",
"aimbot_desc": "Każdy twój trafiony pocisk jest liczony jako głowa",
"antyflash_desc": "Posiadasz odporność na flashe i 7 sekund trwają twoje flash'e",
"astronaut_desc": "Otrzymujesz losową ilość grawitacji na start rundy",
"astronaut_desc2": "Twoja losowa grawitacja wynosi: {0}x",
"richboy_desc": "Otrzymujesz losową ilość kasy na start rundy",
"bunnyhop_desc": "Otrzymujesz auto BunnyHopa",
"silent_desc": "Twoje kroki i skoki są niesłyszalne dla INNYCH graczy",
"shade_desc": "Teleportujesz się za plecy trafionego wroga",
"dracula_desc": "Po trafieniu ofiary otrzymujesz zwrot zdrowia w postaci danego procentu zadanych obrażeń",
"ghost_desc": "Jesteś całkowicie niewidzialny",
"flash_desc": "Losowa prędkośc postaci na początku rundy",
"flash_desc2": "Twój mnożnik prędkości to {0}x",
"godmode_desc": "Jesteś nieśmiertelny przez 2 sekundy. Kliknij [css_useSkill], cooldown 30s",
"godmode_on": "Nieśmiertelność włączona",
"godmode_off": "Nieśmiertelność wyłączona",
"armored_desc": "Masz losowy mnożnik otrzymywanych obrażeń",
"armored_desc2": "Twój mnożnik otrzymywanych obrażeń wynosi: {0}x",
"muhammed_desc": "Po śmierci wybucha i zabija graczy w obrębie",
"dwarf_desc": "Losowa wielkość postaci na początku rundy",
"dwarf_desc2": "Twój mnożnik wielkości to {0}x",
"medic_desc": "Otrzymujesz losową ilość apteczek na start rundy",
"randomweapon_desc": "Dostajesz losową broń. Kliknij [css_useSkill], cooldown 15s",
"chicken_desc": "Otrzymujesz model kurczaka + jesteś o 10% szybszy - 50hp",
"impostor_desc": "Otrzymujesz na start rundy model postaci wroga",
"catapult_desc": "Masz losową szanse na podrzucenie wroga",
"catapult_desc2": "Twoje szanse na podrzucenie wroga po trafieniu to: {0}%",
"infiniteammo_desc": "Otrzymujesz nieskończoną ilość ammo do wszystkich swoich broni",
"behind_desc": "Masz losową szanse na obrócenie wroga o 180 stopni po trafieniu",
"behind_desc2": "Twoje szanse na obrócenie wroga po trafieniu to: {0}%",
"retreat_desc": "Powrót na spawna. Kliknij [css_useSkill], cooldown 15s",
"oneshot_desc": "Po trafieniu od razu zabija przeciwnika",
"paweljumper_desc": "Otrzymujesz dodatkowy skok",
"phoenix_desc": "Masz losową szans na odrodzenie się po śmierci",
"phoenix_desc2": "Twoje szanse na odrodzenie się po śmierci: {0}%",
"phoenix_respawn": "Zostałeś odrodzony z popiołów dzięki mocy: CHATCOLORS.REDPhoenix",
"pilot_desc": "Latanie przez określony czas. Przytrzymaj [USE - E], aby latać",
"pilot_hud_info": "W trakcie odnawiania",
"radarhack_desc": "Widzisz wrogów na radarze",
"rambo_desc": "Otrzymujesz losową ilość zdrowia na start rundy",
"enemyspawn_desc": "Teleportacja na spawn wroga. Kliknij [css_useSkill], cooldown 15s",
"disarmament_desc": "Masz losową szanse na wyrzucenie broni wroga po trafieniu",
"disarmament_desc2": "Twoje szanse na wyrzucenie broni wroga to: {0}%",
"planter_desc": "Możesz podłożyć bombę w dowolnym miejscu, czas detonacji bomby trwa 60s",
"saper_desc": "Możesz szybciej podłożyć bombę oraz ją zdefować",
"timemanipulator_desc": "Spowolnienie czasu dla wszystkich na 6 sekundy. Kliknij [css_useSkill], cooldown 30s",
"quickshot_desc": "Brak cooldown przy strzelaniu",
"teleporter_desc": "Zamieniasz się miejscami z trafionym wrogiem",
"wallhack_desc": "Widzisz wrogów przez ściany",
"killer_flash_desc": "Każdy całkowicie oślepiony twoim granatem umiera (również ty)",
"weaponsswap_desc": "Zamieniasz się bronią z losowym wrogiem. Kliknij [css_useSkill], cooldown 30s",
"weaponsswap_hud_info2": "Nie posiadasz broni na zamiane",
"hud_info_no_enemy": "Nie znaleziono przeciwnika",
"zeus_desc": "Zeus x27 natychmiastowo się odnawia",
"frozendecoy_desc": "Twój decoy zamraża wszystkich pobliskich graczy",
"antyhead_desc": "Nie otrzymujesz obrażeń w głowę",
"soldier_desc": "Masz losowy mnożnik obrażeń",
"soldier_desc2": "Twój mnożnik obrażeń wynosi: {0}x",
"swapposition_desc": "Zamiana miejscami z losowym wrogiem. Kliknij [css_useSkill], cooldown 30s",
"welcome_message": "Witaj {PLAYER} na serwerze {SERVER_NAME}!\nAktualna wersja jRandomSkills: {VERSION} ({SKILLS_COUNT} supermocy).\n\nPierwotnie plugin stworzona przez:\n{AUTHOR1}\nZmodyfikowany i ulepszony przez:\n{AUTHOR2}",
"hud_info": "Poczekaj jeszcze {0} sekund",
"no_player": "Nie znaleziono pasującego gracza.",
"duplicate_player": "Znaleziono więcej niż jednego gracza o tej samej nazwie.",
"drawing_skill": "Losowanie mocy",
"your_skill": "Twoja aktualna moc",
"summary_start": "======PODSUMOWANIE=Z=OSTATNIEJ=RUNDY======",
"summary_end": "============================================",
"enemy_skill": "Supermoc przeciwnika",
"teammate_skills": "Supermoce twoich sojuszników",
"observer_skill": "Moc gracza",
"game_start": "Gra rozpoczęta!",
"invalid_map": "Niepoprawnie podano nazwę mapy!",
"loading_map": "Ładowanie nowej mapy",
"skills_menu": "Lista Super Mocy",
"correct_form_setskill": "Poprawne użycie: CHATCOLORS.RED!setskill <nick> <supermoc>",
"skill_not_found_setskill": "Nie znaleziono takiej CHATCOLORS.REDsupermocy",
"error_setskill": "Nie udało się ustawić CHATCOLORS.REDsupermocy",
"done_setskill": "Ustawiono Supermoc",
"for_setskill": "dla",
"none": "Brak",
"dwarf": "MiniMajk",
"swapoosition": "Zamiana Miejsc",
"killerflash": "Zabójczy Flash",
"soldier": "Żołnierz",
"armored": "Gruby",
"aimbot": "Aimbot",
"retreat": "Odwrót",
"enemyspawn": "Resp Wroga",
"zeus": "Zeus",
"radarhack": "Radarowiec",
"quickshot": "Szybkostrzelność",
"planter": "Samowolka",
"silent": "Cichociemny",
"frozendecoy": "Zamrażający Decoy",
"timemanipulator": "Spowlnienie Czasu",
"godmode": "Nieśmiertelność",
"randomweapon": "Losowa Broń",
"weaponsswap": "Zamiana Broni",
"wallhack": "Wallhack",
"flash": "Flash",
"paweljumper": "Pawel Jumper",
"bunnyhop": "Królik",
"impostor": "Szpieg",
"oneshot": "Jednostrzałowiec",
"muhammed": "Muhammed",
"richboy": "Bogacz",
"rambo": "Rambo",
"medic": "Medyk",
"ghost": "Duszek",
"chicken": "Kurczak",
"astronaut": "Astronauta",
"disarmament": "Rozbrojenie",
"antyflash": "Anty Flash",
"behind": "Obrót Wroga",
"infiniteammo": "Nieskończone Ammo",
"catapult": "Katapulta",
"dracula": "Drakula",
"teleporter": "Teleporter",
"saper": "Saper",
"phoenix": "Phoenix",
"pilot": "Pilot",
"shade": "Cień",
"antyhead": "Żelazna Głowa"
}