v1.0.3
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87 changed files with 4957 additions and 1558 deletions
127
jRandomSkills - Server Files/plugins/dRandomSkills/lang/en.json
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127
jRandomSkills - Server Files/plugins/dRandomSkills/lang/en.json
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{
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"none_desc": "You have no skills",
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"aimbot_desc": "Every bullet you hit counts as a headshot",
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"antyflash_desc": "You are immune to flashes, and your flashes last 7 seconds",
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"astronaut_desc": "You receive a random gravity value at the start of the round",
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"astronaut_desc2": "Your random gravity is: {0}x",
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"richboy_desc": "You receive a random amount of money at the start of the round",
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"bunnyhop_desc": "You get auto BunnyHop",
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"silent_desc": "Your footsteps and jumps are silent to OTHER players",
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"shade_desc": "You teleport behind the back of a hit enemy",
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"dracula_desc": "Hitting an enemy restores a percentage of the damage dealt as health",
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"ghost_desc": "You are completely invisible",
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"flash_desc": "Random player speed at the beginning of the round",
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"flash_desc2": "Your speed multiplier is {0}x",
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"godmode_desc": "You are immortal for 2 seconds. Press [css_useSkill], cooldown 30s",
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"godmode_on": "Immortality enabled",
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"godmode_off": "Immortality disabled",
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"armored_desc": "You have a random damage taken multiplier",
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"armored_desc2": "Your damage taken multiplier is: {0}x",
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"muhammed_desc": "You explode upon death, killing nearby players",
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"dwarf_desc": "Random character size at the start of the round",
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"dwarf_desc2": "Your size multiplier is {0}x",
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"medic_desc": "You receive a random number of medkits at the start of the round",
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"randomweapon_desc": "You get a random weapon. Press [css_useSkill], cooldown 15s",
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"chicken_desc": "You get a chicken model + 10% faster movement - 50 HP",
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"impostor_desc": "You start the round with an enemy player model",
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"catapult_desc": "You have a random chance to launch an enemy upwards",
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"catapult_desc2": "Your chance to launch an enemy on hit is: {0}%",
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"infiniteammo_desc": "You receive infinite ammo for all your weapons",
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"behind_desc": "You have a random chance to turn an enemy 180 degrees on hit",
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"behind_desc2": "Your chance to turn an enemy on hit is: {0}%",
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"retreat_desc": "Return to spawn. Press [css_useSkill], cooldown 15s",
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"oneshot_desc": "Hitting an enemy instantly kills them",
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"paweljumper_desc": "You get an extra jump",
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"phoenix_desc": "You have a random chance to respawn after death",
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"phoenix_desc2": "Your chance to respawn after death: {0}%",
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"phoenix_respawn": "You have been resurrected from the ashes thanks to the power of: CHATCOLORS.REDPhoenix",
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"pilot_desc": "Fly for a limited time. Hold [USE - E] to fly",
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"pilot_hud_info": "Recharging",
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"radarhack_desc": "You can see enemies on the radar",
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"rambo_desc": "You receive a random amount of health at the start of the round",
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"enemyspawn_desc": "Teleport to enemy spawn. Press [css_useSkill], cooldown 15s",
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"disarmament_desc": "You have a random chance to make an enemy drop their weapon on hit",
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"disarmament_desc2": "Your chance to disarm an enemy is: {0}%",
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"planter_desc": "You can plant the bomb anywhere; bomb detonation time is 60s",
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"saper_desc": "You can plant and defuse bombs faster",
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"timemanipulator_desc": "Slows down time for everyone for 6 seconds. Press [css_useSkill], cooldown 30s",
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"quickshot_desc": "No cooldown when shooting",
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"teleporter_desc": "You swap places with the hit enemy",
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"wallhack_desc": "You can see enemies through walls",
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"killer_flash_desc": "Every enemy fully blinded by your flashbang dies (including you)",
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"weaponsswap_desc": "Swap weapons with a random enemy. Press [css_useSkill], cooldown 30s",
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"weaponsswap_hud_info2": "You have no weapon to swap",
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"hud_info_no_enemy": "No enemy found",
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"zeus_desc": "Zeus x27 instantly recharges",
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"frozendecoy_desc": "Your decoy grenade freezes all nearby players",
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"antyhead_desc": "You receive no headshot damage",
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"soldier_desc": "You have a random damage multiplier",
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"soldier_desc2": "Your damage multiplier is: {0}x",
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"swapposition_desc": "Swap places with a random enemy. Press [css_useSkill], cooldown 30s",
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"welcome_message": "Welcome {PLAYER} to {SERVER_NAME}!\nCurrent jRandomSkills version: {VERSION} ({SKILLS_COUNT} skills).\n\nOriginally created by:\n{AUTHOR1}\nModified and improved by:\n{AUTHOR2}",
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"hud_info": "Wait {0} seconds",
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"no_player": "No player found.",
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"duplicate_player": "More than one player found with the same name.",
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"drawing_skill": "Drawing a skill",
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"your_skill": "Your current skill",
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"summary_start": "======SUMMARY=OF=THE=LAST=ROUND======",
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"summary_end": "=======================================",
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"enemy_skill": "Enemy's skill",
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"teammate_skills": "Your teammates' skills",
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"observer_skill": "Player's power",
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"game_start": "Game started!",
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"invalid_map": "Invalid map name!",
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"loading_map": "Loading a new map",
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"skills_menu": "Skill List",
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"correct_form_setskill": "Correct usage: CHATCOLORS.RED!setskill <nickname> <skill>",
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"skill_not_found_setskill": "Skill CHATCOLORS.REDnot found",
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"error_setskill": "Failed to set CHATCOLORS.REDskill",
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"done_setskill": "Skill set",
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"for_setskill": "for",
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"none": "None",
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"dwarf": "Dwarf",
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"swapposition": "Swapper",
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"killerflash": "Deadly Flash",
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"soldier": "Soldier",
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"armored": "Tank",
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"aimbot": "Aimbot",
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"retreat": "Retreat",
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"enemyspawn": "Enemy Spawn",
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"zeus": "Zeus",
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"radarhack": "Radar Hack",
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"quickshot": "Quick-Shot",
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"planter": "Planter",
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"silent": "Silent Shadow",
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"frozendecoy": "Freezing Decoy",
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"timemanipulator": "Time Slow",
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"godmode": "God Mode",
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"randomweapon": "Random Weapon",
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"weaponsswap": "Weapon Swap",
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"wallhack": "Wallhack",
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"flash": "Flash",
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"paweljumper": "Paweł Jumper",
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"bunnyhop": "Bunnyhop",
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"impostor": "Spy",
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"oneshot": "One-Shot",
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"muhammed": "Muhammed",
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"richboy": "Rich Boy",
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"rambo": "Rambo",
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"medic": "Medic",
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"ghost": "Ghost",
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"chicken": "Chicken",
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"astronaut": "Astronaut",
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"disarmament": "Disarmament",
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"antyflash": "Anti-Flash",
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"behind": "Enemy Rotation",
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"infiniteammo": "Infinite Ammo",
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"catapult": "Catapult",
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"dracula": "Dracula",
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"teleporter": "Teleporter",
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"saper": "Saper",
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"phoenix": "Phoenix",
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"pilot": "Pilot",
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"shade": "Shade",
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"antyhead": "Anty Head"
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}
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