Update ray trace masks and beam cleanup

#### General
- **Updated markdown** files.
- Switched from `RayTrace.WorldOnlyMask` to CounterStrikeSharp's built-in `Masks.SolidBrushOnly` mask.
- Added tracking and automatic removal of beams created by traces with `drawBeam` enabled.
This commit is contained in:
Juzlus 2026-09-25 03:37:34 +02:00
parent f88fed45b3
commit 5f21afd34d
9 changed files with 50 additions and 6 deletions