Update ray trace masks and beam cleanup
#### General - **Updated markdown** files. - Switched from `RayTrace.WorldOnlyMask` to CounterStrikeSharp's built-in `Masks.SolidBrushOnly` mask. - Added tracking and automatic removal of beams created by traces with `drawBeam` enabled.
This commit is contained in:
parent
f88fed45b3
commit
5f21afd34d
9 changed files with 50 additions and 6 deletions
Binary file not shown.
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue