This commit is contained in:
Juzlus 2025-02-14 01:39:32 +01:00
parent 68f26a22f4
commit 68776c3382
28 changed files with 819 additions and 116 deletions

View file

@ -1,4 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using static dRandomSkills.dRandomSkills;
namespace dRandomSkills
@ -8,8 +10,31 @@ namespace dRandomSkills
public static void LoadRozbrojenie()
{
Utils.RegisterSkill("Rozbrojenie", "Masz 25% szans na wyrzucenie broni wroga po trafieniu", "#FF4500");
Utils.RegisterSkill("Rozbrojenie", "Masz losow¹ szanse na wyrzucenie broni wroga po trafieniu", "#FF4500", false);
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != "Rozbrojenie") continue;
float newChance = (float)Instance.Random.NextDouble() * (.40f - .20f) + .20f;
playerInfo.SkillChance = newChance;
newChance = (float)Math.Round(newChance, 2) * 100;
newChance = (float)Math.Round(newChance);
Utils.PrintToChat(player, $"{ChatColors.DarkRed}\"Rozbrojenie\"{ChatColors.Lime}: Twoje szanse na wyrzucenie broni wroga to: {newChance}%", false);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventPlayerHurt>((@event, info) =>
{
var attacker = @event.Attacker;
@ -23,23 +48,22 @@ namespace dRandomSkills
if (playerInfo?.Skill == "Rozbrojenie" && victim.PawnIsAlive)
{
if (Instance.Random.NextDouble() <= 0.25)
if (Instance.Random.NextDouble() <= playerInfo.SkillChance)
{
var weaponServices = victim.PlayerPawn?.Value?.WeaponServices;
if (weaponServices?.MyWeapons == null) return HookResult.Continue;
if (weaponServices?.ActiveWeapon == null) return HookResult.Continue;
foreach (var weapon in weaponServices.MyWeapons)
{
var weaponName = weapon.Value.DesignerName;
if (weaponName != null && !weaponName.Contains("weapon_knife") && !weaponName.Contains("weapon_c4"))
{
victim.DropActiveWeapon();
}
}
var weaponName = weaponServices?.ActiveWeapon?.Value?.DesignerName;
if (weaponName != null && !weaponName.Contains("weapon_knife") && !weaponName.Contains("weapon_c4"))
victim.DropActiveWeapon();
}
}
return HookResult.Continue;
});
}
private static bool IsPlayerValid(CCSPlayerController player)
{
return player != null && player.IsValid && player.PlayerPawn?.Value != null;
}
}
}