New Release

- Dodano więcej modeli do mocy Impostor.
- Zmieniono sposób rejestrowania mocy.
- Zmieniono wiadomości informacyjne o mocy zabójcy oraz sojusznikach.
- Naprawiono crash serwera przy fall damage
This commit is contained in:
D3X 2024-09-23 12:52:05 +02:00
parent 810ca2fa3c
commit 68f26a22f4
30 changed files with 253 additions and 108 deletions

View file

@ -8,16 +8,18 @@ namespace dRandomSkills
{
public static void LoadFlash()
{
Utils.RegisterSkill("Flash", "Otrzymujesz losową ilość speed na start rundy", "#A31912");
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!IsPlayerValid(player)) continue;
if (!IsPlayerValid(player)) return;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != "Flash") continue;
if (playerInfo?.Skill != "Flash") return;
var playerPawn = player.PlayerPawn?.Value;