This commit is contained in:
Juzlus 2025-08-21 02:12:25 +02:00
parent e44af68309
commit 6b8988ade4
77 changed files with 3033 additions and 391 deletions

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using System.Drawing;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using jRandomSkills.src.player;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
{
public class C4Camouflage : ISkill
{
private static Skills skillName = Skills.C4Camouflage;
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#00911f");
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerPawn = player.PlayerPawn?.Value;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
DisableSkill(player);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventItemPickup>((@event, info) =>
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return HookResult.Continue;
EnableSkill(player);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventItemEquip>((@event, info) =>
{
var player = @event.Userid;
var weapon = @event.Item;
if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return HookResult.Continue;
if (weapon == "c4")
{
SetPlayerVisibility(player, false);
SetWeaponVisibility(player, false);
}
else
{
SetPlayerVisibility(player, true);
SetWeaponVisibility(player, true);
}
return HookResult.Continue;
});
}
public static void EnableSkill(CCSPlayerController player)
{
var activeWeapon = player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value;
if (activeWeapon == null || !activeWeapon.IsValid || activeWeapon.DesignerName != "weapon_c4") return;
SetPlayerVisibility(player, false);
SetWeaponVisibility(player, false);
}
public static void DisableSkill(CCSPlayerController player)
{
SetPlayerVisibility(player, true);
SetWeaponVisibility(player, true);
}
private static void SetPlayerVisibility(CCSPlayerController player, bool enabled)
{
var playerPawn = player.PlayerPawn.Value;
if (playerPawn != null)
{
var color = Color.FromArgb(enabled ? 255 : 0, 255, 255, 255);
playerPawn.Render = color;
Utilities.SetStateChanged(playerPawn, "CBaseModelEntity", "m_clrRender");
}
}
private static void SetWeaponVisibility(CCSPlayerController player, bool enabled)
{
if (!Instance.IsPlayerValid(player)) return;
var playerPawn = player.PlayerPawn.Value;
var color = Color.FromArgb(enabled ? 255 : 0, 255, 255, 255);
foreach (var weapon in playerPawn.WeaponServices?.MyWeapons)
{
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
{
weapon.Value.Render = color;
Utilities.SetStateChanged(weapon.Value, "CBaseModelEntity", "m_clrRender");
}
}
}
}
}