This commit is contained in:
Juzlus 2025-08-21 02:12:25 +02:00
parent e44af68309
commit 6b8988ade4
77 changed files with 3033 additions and 391 deletions

View file

@ -0,0 +1,121 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static CounterStrikeSharp.API.Core.Listeners;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
{
public class Deactivator : ISkill
{
private static Skills skillName = Skills.Deactivator;
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#919191", false);
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
{
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
DisableSkill(player);
}
return HookResult.Continue;
});
}
public static void TypeSkill(CCSPlayerController player, string[] commands)
{
if (player == null) return;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn?.CBodyComponent == null) return;
if (!player.IsValid || !player.PawnIsAlive) return;
string enemyId = commands[0];
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId);
if (enemy == null)
{
player.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
}
DeacitvateSkill(player, enemy);
}
public static void EnableSkill(CCSPlayerController player)
{
SkillUtils.PrintToChat(player, Localization.GetTranslation("deactivator") + ":", false);
player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("deactivator_select_info")}");
var enemies = Utilities.GetPlayers().Where(p => p.Team != player.Team && p.IsValid && !p.IsBot).ToArray();
if (enemies.Length > 0)
{
foreach (var enemy in enemies)
{
var enemyInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
if (enemyInfo == null) continue;
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == enemyInfo.Skill);
player.PrintToChat($" {ChatColors.Green}⠀⠀⠀{ChatColors.Red}{enemy.Index}{ChatColors.Green}] {enemy.PlayerName}: {ChatColors.Red}{skillData.Name}");
}
}
else
player.PrintToChat($" {ChatColors.Red}⠀⠀⠀{Localization.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("selectplayerskill_command")} {ChatColors.Red}index");
}
public static void DisableSkill(CCSPlayerController player)
{
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
playerInfo.SpecialSkill = Skills.None;
}
private static void DeacitvateSkill(CCSPlayerController player, CCSPlayerController enemy)
{
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var enemyInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
if (playerInfo != null)
{
playerInfo.Skill = Skills.None;
playerInfo.SpecialSkill = skillName;
player.PrintToChat($" {ChatColors.Green}" + Localization.GetTranslation("deactivator_player_info", enemy.PlayerName));
}
if (enemyInfo != null)
{
Instance.SkillAction(enemyInfo.Skill.ToString(), "DisableSkill", new object[] { enemy });
enemyInfo.SpecialSkill = enemyInfo.Skill;
enemyInfo.Skill = Skills.None;
enemy.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("deactivator_enemy_info"));
}
}
}
}