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77 changed files with 3033 additions and 391 deletions
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@ -2,6 +2,7 @@ using System.Drawing;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using jRandomSkills.src.player;
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using jRandomSkills.src.utils;
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using static CounterStrikeSharp.API.Core.Listeners;
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using static jRandomSkills.jRandomSkills;
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@ -10,13 +11,51 @@ namespace jRandomSkills
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public class Ghost : ISkill
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{
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private static Skills skillName = Skills.Ghost;
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private static string[] disabledWeapons =
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{
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"weapon_deagle",
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"weapon_revolver",
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"weapon_glock",
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"weapon_usp_silencer",
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"weapon_cz75a",
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"weapon_fiveseven",
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"weapon_p250",
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"weapon_tec9",
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"weapon_elite",
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"weapon_hkp2000",
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"weapon_ak47",
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"weapon_m4a1",
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"weapon_m4a4",
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"weapon_m4a1_silencer",
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"weapon_famas",
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"weapon_galilar",
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"weapon_aug",
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"weapon_sg553",
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"weapon_mp9",
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"weapon_mac10",
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"weapon_bizon",
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"weapon_mp7",
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"weapon_ump45",
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"weapon_p90",
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"weapon_mp5sd",
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"weapon_ssg08",
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"weapon_awp",
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"weapon_scar20",
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"weapon_g3sg1",
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"weapon_nova",
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"weapon_xm1014",
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"weapon_mag7",
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"weapon_sawedoff",
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"weapon_m249",
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"weapon_negev"
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};
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public static void LoadSkill()
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{
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if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
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return;
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Utils.RegisterSkill(skillName, "#FFFFFF");
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SkillUtils.RegisterSkill(skillName, "#FFFFFF");
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Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
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{
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@ -28,9 +67,7 @@ namespace jRandomSkills
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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{
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SetPlayerVisibility(player, false);
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}
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EnableSkill(player);
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}
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});
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@ -44,7 +81,7 @@ namespace jRandomSkills
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if (!Instance.IsPlayerValid(player)) continue;
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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SetPlayerVisibility(player, true);
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DisableSkill(player);
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}
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return HookResult.Continue;
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});
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@ -56,12 +93,12 @@ namespace jRandomSkills
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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SetPlayerVisibility(player, true);
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DisableSkill(player);
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return HookResult.Continue;
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});
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Instance.RegisterEventHandler<EventItemEquip>((@event, info) =>
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Instance.RegisterEventHandler<EventItemPickup>((@event, info) =>
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{
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var player = @event.Userid;
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if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
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@ -69,6 +106,7 @@ namespace jRandomSkills
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if (playerInfo?.Skill != skillName) return HookResult.Continue;
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SetWeaponVisibility(player, false);
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SetWeaponAttack(player, true);
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return HookResult.Continue;
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});
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@ -78,11 +116,15 @@ namespace jRandomSkills
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public static void EnableSkill(CCSPlayerController player)
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{
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SetPlayerVisibility(player, false);
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SetWeaponVisibility(player, false);
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SetWeaponAttack(player, true);
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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SetPlayerVisibility(player, true);
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SetWeaponVisibility(player, true);
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SetWeaponAttack(player, false);
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}
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private static void OnTick()
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@ -90,16 +132,8 @@ namespace jRandomSkills
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foreach (var player in Utilities.GetPlayers())
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill == skillName)
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{
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var activeWeapon = player.Pawn.Value.WeaponServices?.ActiveWeapon.Value;
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if (activeWeapon != null && activeWeapon.IsValid && activeWeapon.Clip1 != 0)
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{
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activeWeapon.Clip1 = 0;
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activeWeapon.Clip2 = 0;
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}
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}
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UpdateHUD(player);
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}
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}
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@ -114,8 +148,6 @@ namespace jRandomSkills
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playerPawn.Render = color;
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playerPawn.ShadowStrength = shadowStrength;
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Utilities.SetStateChanged(playerPawn, "CBaseModelEntity", "m_clrRender");
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SetWeaponVisibility(player, visible);
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}
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}
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@ -127,28 +159,45 @@ namespace jRandomSkills
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var color = visible ? Color.FromArgb(255, 255, 255, 255) : Color.FromArgb(0, 255, 255, 255);
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var shadowStrength = visible ? 1.0f : 0.0f;
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var activeWeapon = playerPawn.WeaponServices?.ActiveWeapon.Value;
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if (activeWeapon != null && activeWeapon.IsValid)
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foreach (var weapon in playerPawn.WeaponServices?.MyWeapons)
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{
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activeWeapon.Render = color;
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activeWeapon.ShadowStrength = shadowStrength;
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Utilities.SetStateChanged(activeWeapon, "CBaseModelEntity", "m_clrRender");
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}
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var myWeapons = playerPawn.WeaponServices?.MyWeapons;
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if (myWeapons != null)
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{
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foreach (var gun in myWeapons)
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if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
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{
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var weapon = gun.Value;
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if (weapon != null)
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{
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weapon.Render = color;
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weapon.ShadowStrength = shadowStrength;
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Utilities.SetStateChanged(weapon, "CBaseModelEntity", "m_clrRender");
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}
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weapon.Value.Render = color;
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weapon.Value.ShadowStrength = shadowStrength;
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Utilities.SetStateChanged(weapon.Value, "CBaseModelEntity", "m_clrRender");
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}
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}
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}
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private static void SetWeaponAttack(CCSPlayerController player, bool disableWeapon)
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{
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foreach (var weapon in player.Pawn.Value.WeaponServices?.MyWeapons)
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if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
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if (disabledWeapons.Contains(weapon?.Value?.DesignerName))
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{
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weapon.Value.NextPrimaryAttackTick = disableWeapon ? int.MaxValue : Server.TickCount;
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weapon.Value.NextSecondaryAttackTick = disableWeapon ? int.MaxValue : Server.TickCount;
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Utilities.SetStateChanged(weapon.Value, "CBasePlayerWeapon", "m_nNextPrimaryAttackTick");
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Utilities.SetStateChanged(weapon.Value, "CBasePlayerWeapon", "m_nNextSecondaryAttackTick");
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}
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}
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private static void UpdateHUD(CCSPlayerController player)
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{
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var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == skillName);
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if (skillData == null) return;
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var weapon = player.PlayerPawn.Value.WeaponServices.ActiveWeapon.Value;
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if (weapon == null || !disabledWeapons.Contains(weapon.DesignerName)) return;
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string infoLine = $"<font class='fontSize-l' class='fontWeight-Bold' color='#FFFFFF'>{Localization.GetTranslation("your_skill")}:</font> <br>";
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string skillLine = $"<font class='fontSize-l' class='fontWeight-Bold' color='{skillData.Color}'>{skillData.Name}</font> <br>";
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string remainingLine = $"<font class='fontSize-m' color='#FF0000'>{Localization.GetTranslation("disabled_weapon")}</font> <br>";
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var hudContent = infoLine + skillLine + remainingLine;
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player.PrintToCenterHtml(hudContent);
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}
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}
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}
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