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106
jRandomSkills - SRC Files/src/player/skills/Jammer.cs
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106
jRandomSkills - SRC Files/src/player/skills/Jammer.cs
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using jRandomSkills.src.player;
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using jRandomSkills.src.utils;
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using static jRandomSkills.jRandomSkills;
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namespace jRandomSkills
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{
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public class Jammer : ISkill
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{
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private static Skills skillName = Skills.Jammer;
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private static HashSet<CCSPlayerController> jammedPlayers = new HashSet<CCSPlayerController>();
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, "#42f5a7", false);
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Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
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{
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Instance.AddTimer(0.1f, () =>
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{
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foreach (var player in Utilities.GetPlayers())
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{
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if (!Instance.IsPlayerValid(player)) continue;
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) continue;
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EnableSkill(player);
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}
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});
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return HookResult.Continue;
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});
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Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
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{
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foreach (var player in jammedPlayers)
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SetCrosshair(player, true);
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jammedPlayers.Clear();
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return HookResult.Continue;
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});
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}
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public static void TypeSkill(CCSPlayerController player, string[] commands)
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{
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if (player == null || !player.IsValid || !player.PawnIsAlive) return;
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) return;
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if (playerInfo.SkillChance == 1)
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{
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player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("areareaper_used_info")}");
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return;
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}
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string enemyId = commands[0];
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var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId);
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if (enemy == null)
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{
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player.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("selectplayerskill_incorrect_enemy_index"));
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return;
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}
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jammedPlayers.Add(enemy);
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SetCrosshair(enemy, false);
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playerInfo.SkillChance = 1;
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player.PrintToChat($" {ChatColors.Green}" + Localization.GetTranslation("jammer_player_info", enemy.PlayerName));
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enemy.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("jammer_enemy_info"));
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}
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private static void SetCrosshair(CCSPlayerController player, bool enabled)
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{
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var pawn = player.PlayerPawn.Value;
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pawn.HideHUD = (uint)(enabled
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? (pawn.HideHUD & ~(1 << 8))
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: (pawn.HideHUD | (1 << 8)));
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Utilities.SetStateChanged(pawn, "CBasePlayerPawn", "m_iHideHUD");
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}
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public static void EnableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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playerInfo.SkillChance = 0;
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SkillUtils.PrintToChat(player, Localization.GetTranslation("jammer") + ":", false);
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player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("jammer_select_info")}");
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var enemies = Utilities.GetPlayers().Where(p => p.Team != player.Team && p.IsValid && !p.IsBot).ToArray();
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if (enemies.Length > 0)
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{
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foreach (var enemy in enemies)
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player.PrintToChat($" {ChatColors.Green}⠀⠀⠀{ChatColors.Red}{enemy.Index}{ChatColors.Green}] {enemy.PlayerName}");
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}
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else
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player.PrintToChat($" {ChatColors.Red}⠀⠀⠀{Localization.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
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player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("selectplayerskill_command")} {ChatColors.Red}index");
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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SetCrosshair(player, true);
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jammedPlayers.Remove(player);
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}
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}
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}
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