feat: Panorama skill HUD and menu, CSS 1.0.375
- Skill card and W/S/E target menu drawn as CCSCustomHudLayout panels via PanoramaManager (panorama/ sources), replacing PrintToCenterHtml and WASDMenuAPI; WASDMenuAPI.dll dropped - Custom status lines (cooldowns, charges) overwrite the description on the card; Medic keeps its description with the charge count below - css_setoverride toggles a per-player cooldown bypass - YourSkillChatInfo also gates the round-start skill description in chat - Language: "[css_useSkill]" becomes the configured button name, "Press ... key" wording, welcome message trimmed to its first line - Build against CounterStrikeSharp.API 1.0.375
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37 changed files with 1076 additions and 415 deletions
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@ -620,7 +620,7 @@ namespace src.player
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UpdateSkillHudExpired(skillPlayer, randomSkill.Skill);
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assigned++;
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if (randomSkill.Display)
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if (randomSkill.Display && Config.LoadedConfig.YourSkillChatInfo)
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Instance?.AddTimer(.6f, () =>
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{
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var descTarget = Utilities.GetPlayerFromIndex((int)playerIndex);
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