chore: update contributors and thanks

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github-actions[bot] 2026-08-03 23:36:37 +00:00
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## 📋 Changelog
<details>
<summary><b>v1.2.3.b4</b></summary>
- #### General:
- ###### Added an activation notification for the `Illiterate` skill. [by: [@Juzlus](https://github.com/Juzlus)]
- ###### `Illiterate` now only affects messages related to skills. [by: [@Juzlus](https://github.com/Juzlus)]
- ###### FOV is now reset only when the `Magnifier` skill is enabled and the player's current FOV matches the configured Magnifier FOV value. [by: [@Juzlus](https://github.com/Juzlus)]
- ###### Curses are now tracked at all times and are automatically cleared when a player disconnects, preventing them from carrying over to a new player joining the same slot. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Fixed an issue where a skill throwing an exception during round cleanup could stop the remaining cleanup and leave entity kill suppression enabled for the rest of the map. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- #### Skill improvements:
- ###### Wallhack / Nightmare:
- ###### Fixed both skills being revealed to the entire server during the round start skill announcement. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Blast Shot / Death Bomb / Exploding Barrel / Explosive Shot / Toxic Smoke:
- ###### These skills now respect friendly fire damage reduction. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Fire Rain:
- ###### Added a fallback splash mode that is automatically used when a ceiling is detected above the target. [by: [@Juzlus](https://github.com/Juzlus)]
- ###### Molotovs now correctly retain their owner and team, allowing friendly fire rules to apply. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Healing Chicken:
- ###### Added a configuration option to customize the health of spawned chickens. [by: [@Juzlus](https://github.com/Juzlus)]
- ###### Teammates can no longer damage or kill spawned chickens. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Take Ammo:
- ###### Fixed a crash during map changes while restoring weapon reserve ammo. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Fortnite:
- ###### The wall now spawns with high initial health to prevent it from breaking instantly. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### JetKick / Careful Bullets / Wild Throw:
- ###### Fixed the remaining effects when an affected player disconnects. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
</details>
<details>
<summary><b>v1.2.3.b3</b></summary>