Update readme
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@ -387,6 +387,36 @@ This plugin uses content from the following projects:
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## 📋 Changelog
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<details>
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<summary><b>v1.2.3.b4</b></summary>
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- #### General:
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- ###### Added an activation notification for the `Illiterate` skill. [by: [@Juzlus](https://github.com/Juzlus)]
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- ###### `Illiterate` now only affects messages related to skills. [by: [@Juzlus](https://github.com/Juzlus)]
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- ###### FOV is now reset only when the `Magnifier` skill is enabled and the player's current FOV matches the configured Magnifier FOV value. [by: [@Juzlus](https://github.com/Juzlus)]
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- ###### Curses are now tracked at all times and are automatically cleared when a player disconnects, preventing them from carrying over to a new player joining the same slot. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Fixed an issue where a skill throwing an exception during round cleanup could stop the remaining cleanup and leave entity kill suppression enabled for the rest of the map. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- #### Skill improvements:
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- ###### Wallhack / Nightmare:
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- ###### Fixed both skills being revealed to the entire server during the round start skill announcement. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Blast Shot / Death Bomb / Exploding Barrel / Explosive Shot / Toxic Smoke:
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- ###### These skills now respect friendly fire damage reduction. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Fire Rain:
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- ###### Added a fallback splash mode that is automatically used when a ceiling is detected above the target. [by: [@Juzlus](https://github.com/Juzlus)]
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- ###### Molotovs now correctly retain their owner and team, allowing friendly fire rules to apply. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Healing Chicken:
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- ###### Added a configuration option to customize the health of spawned chickens. [by: [@Juzlus](https://github.com/Juzlus)]
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- ###### Teammates can no longer damage or kill spawned chickens. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Take Ammo:
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- ###### Fixed a crash during map changes while restoring weapon reserve ammo. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### Fortnite:
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- ###### The wall now spawns with high initial health to prevent it from breaking instantly. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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- ###### JetKick / Careful Bullets / Wild Throw:
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- ###### Fixed the remaining effects when an affected player disconnects. [by: [@ByDexterTR](https://github.com/ByDexterTR)]
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</details>
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<details>
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<summary><b>v1.2.3.b3</b></summary>
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