Updates & Fixes
# Updates & Fixes
- New Commands: Added `!health` and `!plantedbomb` for testing and server management.
- Config: Client commands are now fully registerable via configuration files.
- Jester (Rework):
- Refactored from a global mode to a per-player system.
- Improved timer logic to prevent crashes during round resets.
- Added special handling for bomb planting and defusing.
- SkillUtils: `AddHealth` now supports an optional `maxHealth` parameter.
- KillerFlash, LongKnife & LongZeus: Added `friendlyFire` options to skill configs.
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12 changed files with 219 additions and 62 deletions
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@ -155,7 +155,7 @@ namespace src.utils
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output = output.Replace("css_useSkill", $"css_useSkill/{Config.LoadedConfig.AlternativeSkillButton}");
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if (Illiterate.CheckIlliterateSkill(player))
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return Illiterate.GetRandomText(output);
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return Illiterate.GetRandomText(output)!;
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return output;
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}
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