Updates & Fixes

# Updates & Fixes
- New Commands: Added `!health` and `!plantedbomb` for testing and server management.
- Config: Client commands are now fully registerable via configuration files.
- Jester (Rework):
    - Refactored from a global mode to a per-player system.
    - Improved timer logic to prevent crashes during round resets.
    - Added special handling for bomb planting and defusing.
- SkillUtils: `AddHealth` now supports an optional `maxHealth` parameter.
- KillerFlash, LongKnife & LongZeus: Added `friendlyFire` options to skill configs.
This commit is contained in:
Juzlus 2026-04-03 04:09:30 +02:00
parent 97887118bf
commit 8634665983
12 changed files with 219 additions and 62 deletions

View file

@ -155,7 +155,7 @@ namespace src.utils
output = output.Replace("css_useSkill", $"css_useSkill/{Config.LoadedConfig.AlternativeSkillButton}");
if (Illiterate.CheckIlliterateSkill(player))
return Illiterate.GetRandomText(output);
return Illiterate.GetRandomText(output)!;
return output;
}