This commit is contained in:
Juzlus 2025-09-12 02:24:04 +02:00
parent a7009be3e0
commit 898f86f888
137 changed files with 3553 additions and 3780 deletions

View file

@ -1,14 +1,47 @@
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
using CounterStrikeSharp.API.Modules.UserMessages;
namespace jRandomSkills.src.player;
public interface ISkill
{
public static void LoadSkill() { }
public static void EnableSkill(CCSPlayerController player) { }
public static void DisableSkill(CCSPlayerController player) { }
public static void UseSkill(CCSPlayerController player) { }
public static void TypeSkill(CCSPlayerController player, string[] commands) { }
public static void EnableSkill(CCSPlayerController _) { }
public static void DisableSkill(CCSPlayerController _) { }
public static void UseSkill(CCSPlayerController _) { }
public static void TypeSkill(CCSPlayerController _, string[] __) { }
public static void OnTakeDamage(DynamicHook _) { }
public static void OnEntitySpawned(CEntityInstance _) { }
public static void OnTick() { }
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList _) { }
public static void NewRound() { }
public static void PlayerMakeSound(UserMessage _) { }
public static void PlayerBlind(EventPlayerBlind _) { }
public static void PlayerHurt(EventPlayerHurt _) { }
public static void PlayerDeath(EventPlayerDeath _) { }
public static void PlayerJump(EventPlayerJump _) { }
public static void WeaponFire(EventWeaponFire _) { }
public static void WeaponEquip(EventItemEquip _) { }
public static void WeaponPickup(EventItemPickup _) { }
public static void WeaponReload(EventWeaponReload _) { }
public static void GrenadeThrown(EventGrenadeThrown _) { }
public static void BombBeginplant(EventBombBeginplant _) { }
public static void BombPlanted(EventBombPlanted _) { }
public static void BombBegindefuse(EventBombBegindefuse _) { }
public static void DecoyStarted(EventDecoyStarted _) { }
public static void DecoyDetonate(EventDecoyDetonate _) { }
public static void SmokegrenadeDetonate(EventSmokegrenadeDetonate _) { }
public static void SmokegrenadeExpired(EventSmokegrenadeExpired _) { }
public class SkillConfig { }
}
public enum Skills
@ -48,6 +81,7 @@ public enum Skills
FragileBomb,
FriendlyFire,
FrozenDecoy,
Gambler,
Ghost,
Glaz,
Glitch,
@ -60,6 +94,7 @@ public enum Skills
InfiniteAmmo,
Jackal,
Jammer,
Jester,
JumpBan,
JumpingJack,
KillerFlash,