v1.0.4
This commit is contained in:
parent
a7009be3e0
commit
898f86f888
137 changed files with 3553 additions and 3780 deletions
|
|
@ -18,77 +18,56 @@ namespace jRandomSkills
|
|||
public static void LoadSkill()
|
||||
{
|
||||
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
|
||||
|
||||
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
|
||||
{
|
||||
Instance.AddTimer(0.1f, () =>
|
||||
{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
{
|
||||
if (!Instance.IsPlayerValid(player)) continue;
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill != skillName) continue;
|
||||
EnableSkill(player);
|
||||
}
|
||||
});
|
||||
|
||||
return HookResult.Continue;
|
||||
});
|
||||
|
||||
Instance.RegisterEventHandler<EventPlayerHurt>((@event, info) =>
|
||||
{
|
||||
var victim = @event.Userid;
|
||||
var attacker = @event.Attacker;
|
||||
var weapon = @event.Weapon;
|
||||
|
||||
if (weapon != "decoy") return HookResult.Continue;
|
||||
if (!Instance.IsPlayerValid(victim) || !Instance.IsPlayerValid(attacker)) return HookResult.Continue;
|
||||
|
||||
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
|
||||
if (attackerInfo?.Skill != skillName) return HookResult.Continue;
|
||||
|
||||
SkillUtils.TakeHealth(victim!.PlayerPawn.Value, damageDeal);
|
||||
return HookResult.Continue;
|
||||
});
|
||||
|
||||
Instance.RegisterListener<Listeners.OnEntitySpawned>(@event =>
|
||||
{
|
||||
var name = @event.DesignerName;
|
||||
if (name != "decoy_projectile")
|
||||
return;
|
||||
|
||||
var decoy = @event.As<CDecoyProjectile>();
|
||||
if (decoy == null || !decoy.IsValid || decoy.OwnerEntity == null || decoy.OwnerEntity.Value == null || !decoy.OwnerEntity.Value.IsValid) return;
|
||||
|
||||
var pawn = decoy.OwnerEntity.Value.As<CCSPlayerPawn>();
|
||||
if (pawn == null || !pawn.IsValid || pawn.Controller == null || pawn.Controller.Value == null || !pawn.Controller.Value.IsValid) return;
|
||||
|
||||
var player = pawn.Controller.Value.As<CCSPlayerController>();
|
||||
if (player == null || !player.IsValid) return;
|
||||
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill != skillName) return;
|
||||
decoys.Add(decoy);
|
||||
});
|
||||
|
||||
Instance.RegisterEventHandler<EventDecoyStarted>((@event, info) =>
|
||||
{
|
||||
var player = @event.Userid;
|
||||
if (player == null || !player.IsValid) return HookResult.Continue;
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill != skillName) return HookResult.Continue;
|
||||
|
||||
var decoy = decoys.FirstOrDefault(d => d.Index == @event.Entityid);
|
||||
if (decoy != null && decoy.IsValid)
|
||||
decoy.Remove();
|
||||
|
||||
return HookResult.Continue;
|
||||
});
|
||||
|
||||
Instance.RegisterListener<Listeners.OnTick>(OnTick);
|
||||
}
|
||||
|
||||
private static void OnTick()
|
||||
public static void PlayerHurt(EventPlayerHurt @event)
|
||||
{
|
||||
var victim = @event.Userid;
|
||||
var attacker = @event.Attacker;
|
||||
var weapon = @event.Weapon;
|
||||
|
||||
if (weapon != "decoy") return;
|
||||
if (!Instance.IsPlayerValid(victim) || !Instance.IsPlayerValid(attacker)) return;
|
||||
|
||||
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
|
||||
if (attackerInfo?.Skill != skillName) return;
|
||||
|
||||
SkillUtils.TakeHealth(victim!.PlayerPawn.Value, damageDeal);
|
||||
}
|
||||
|
||||
public static void OnEntitySpawned(CEntityInstance entity)
|
||||
{
|
||||
var name = entity.DesignerName;
|
||||
if (name != "decoy_projectile")
|
||||
return;
|
||||
|
||||
var decoy = entity.As<CDecoyProjectile>();
|
||||
if (decoy == null || !decoy.IsValid || decoy.OwnerEntity == null || decoy.OwnerEntity.Value == null || !decoy.OwnerEntity.Value.IsValid) return;
|
||||
|
||||
var pawn = decoy.OwnerEntity.Value.As<CCSPlayerPawn>();
|
||||
if (pawn == null || !pawn.IsValid || pawn.Controller == null || pawn.Controller.Value == null || !pawn.Controller.Value.IsValid) return;
|
||||
|
||||
var player = pawn.Controller.Value.As<CCSPlayerController>();
|
||||
if (player == null || !player.IsValid) return;
|
||||
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill != skillName) return;
|
||||
decoys.Add(decoy);
|
||||
}
|
||||
|
||||
public static void DecoyStarted(EventDecoyStarted @event)
|
||||
{
|
||||
var player = @event.Userid;
|
||||
if (player == null || !player.IsValid) return;
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill != skillName) return;
|
||||
|
||||
var decoy = decoys.FirstOrDefault(d => d.Index == @event.Entityid);
|
||||
if (decoy != null && decoy.IsValid)
|
||||
decoy.Remove();
|
||||
}
|
||||
|
||||
public static void OnTick()
|
||||
{
|
||||
foreach (var decoy in decoys)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue