This commit is contained in:
Juzlus 2025-09-12 02:24:04 +02:00
parent a7009be3e0
commit 898f86f888
137 changed files with 3553 additions and 3780 deletions

View file

@ -14,22 +14,18 @@ namespace jRandomSkills
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventPlayerHurt>((@event, info) =>
{
var attacker = @event.Attacker;
var victim = @event.Userid;
}
if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim) || attacker == victim) return HookResult.Continue;
public static void PlayerHurt(EventPlayerHurt @event)
{
var attacker = @event.Attacker;
var victim = @event.Userid;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim) || attacker == victim) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
if (playerInfo?.Skill == skillName && victim!.PawnIsAlive)
{
HealAttacker(attacker!, @event.DmgHealth);
}
return HookResult.Continue;
});
if (playerInfo?.Skill == skillName && victim!.PawnIsAlive)
HealAttacker(attacker!, @event.DmgHealth);
}
private static void HealAttacker(CCSPlayerController attacker, float damage)