This commit is contained in:
Juzlus 2025-09-12 02:24:04 +02:00
parent a7009be3e0
commit 898f86f888
137 changed files with 3553 additions and 3780 deletions

View file

@ -6,7 +6,6 @@ using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static CounterStrikeSharp.API.Core.Listeners;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
@ -14,8 +13,6 @@ namespace jRandomSkills
public class Ghost : ISkill
{
private const Skills skillName = Skills.Ghost;
private static bool roundEnd = false;
private static bool exists = false;
private static readonly string[] disabledWeapons =
[
"weapon_deagle", "weapon_revolver", "weapon_glock", "weapon_usp_silencer",
@ -36,83 +33,34 @@ namespace jRandomSkills
return;
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
}
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
roundEnd = false;
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
EnableSkill(player);
}
});
public static void NewRound()
{
foreach (var player in Utilities.GetPlayers())
SetWeaponAttack(player, false);
}
return HookResult.Continue;
});
public static void WeaponPickup(EventItemPickup @event)
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
DisableSkill(player);
}
roundEnd = true;
Instance.RemoveListener<CheckTransmit>(CheckTransmit);
exists = false;
return HookResult.Continue;
});
if (playerInfo?.Skill != skillName) return;
SetWeaponVisibility(player!, false);
SetWeaponAttack(player!, true);
}
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
{
var player = @event.Userid;
if (player == null || !player.IsValid || player.PlayerPawn.Value == null) return HookResult.Continue;
public static void WeaponEquip(EventItemEquip @event)
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
DisableSkill(player);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventItemPickup>((@event, info) =>
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
if (playerInfo?.Skill != skillName) return HookResult.Continue;
SetWeaponVisibility(player!, false);
SetWeaponAttack(player!, true);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventItemEquip>((@event, info) =>
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
if (playerInfo?.Skill != skillName) return HookResult.Continue;
SetWeaponVisibility(player!, false);
SetWeaponAttack(player!, true);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundStart>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
SetWeaponAttack(player, false);
return HookResult.Continue;
});
Instance.RegisterListener<OnTick>(OnTick);
if (playerInfo?.Skill != skillName) return;
SetWeaponVisibility(player!, false);
SetWeaponAttack(player!, true);
}
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
@ -129,10 +77,7 @@ namespace jRandomSkills
public static void EnableSkill(CCSPlayerController player)
{
if (!exists)
Instance.RegisterListener<CheckTransmit>(CheckTransmit);
exists = true;
Event.enableTransmit = true;
SetPlayerVisibility(player, false);
SetWeaponVisibility(player, false);
SetWeaponAttack(player, true);
@ -146,7 +91,7 @@ namespace jRandomSkills
invisibleEntities.Remove(player.SteamID);
}
private static void OnTick()
public static void OnTick()
{
foreach (var player in Utilities.GetPlayers())
{
@ -207,7 +152,7 @@ namespace jRandomSkills
private static void SetWeaponAttack(CCSPlayerController player, bool disableWeapon)
{
if (roundEnd || player == null || !player.IsValid) return;
if (player == null || !player.IsValid) return;
var pawn = player?.PlayerPawn?.Value;
if (pawn == null || !pawn.IsValid || pawn.WeaponServices == null) return;