This commit is contained in:
Juzlus 2025-09-12 02:24:04 +02:00
parent a7009be3e0
commit 898f86f888
137 changed files with 3553 additions and 3780 deletions

View file

@ -16,44 +16,28 @@ namespace jRandomSkills
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
}
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
public static void OnEntitySpawned(CEntityInstance @event)
{
var name = @event.DesignerName;
if (!name.EndsWith("hegrenade_projectile"))
return;
Server.NextFrame(() =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
var hegrenade = @event.As<CHEGrenadeProjectile>();
if (hegrenade == null || !hegrenade.IsValid) return;
return HookResult.Continue;
});
var playerPawn = hegrenade.Thrower.Value;
if (playerPawn == null || !playerPawn.IsValid) return;
Instance.RegisterListener<Listeners.OnEntitySpawned>(@event =>
{
var name = @event.DesignerName;
if (!name.EndsWith("hegrenade_projectile"))
return;
var player = Utilities.GetPlayers().FirstOrDefault(p => p.PlayerPawn.Index == playerPawn.Index);
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
if (playerInfo?.Skill != skillName) return;
Server.NextFrame(() =>
{
var hegrenade = @event.As<CHEGrenadeProjectile>();
if (hegrenade == null || !hegrenade.IsValid) return;
var playerPawn = hegrenade.Thrower.Value;
if (playerPawn == null || !playerPawn.IsValid) return;
var player = Utilities.GetPlayers().FirstOrDefault(p => p.PlayerPawn.Index == playerPawn.Index);
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
if (playerInfo?.Skill != skillName) return;
hegrenade.Damage *= damageMultiplier;
hegrenade.DmgRadius *= damageRadiusMultiplier;
});
hegrenade.Damage *= damageMultiplier;
hegrenade.DmgRadius *= damageRadiusMultiplier;
});
}