This commit is contained in:
Juzlus 2025-09-12 02:24:04 +02:00
parent a7009be3e0
commit 898f86f888
137 changed files with 3553 additions and 3780 deletions

View file

@ -7,7 +7,6 @@ using CS2TraceRay.Struct;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using System.Numerics;
using static CounterStrikeSharp.API.Core.Listeners;
using static jRandomSkills.jRandomSkills;
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
@ -22,35 +21,25 @@ namespace jRandomSkills
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventPlayerHurt>((@event, info) =>
{
var attacker = @event.Attacker;
var victim = @event.Userid;
}
if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim)) return HookResult.Continue;
public static void NewRound()
{
noSpace.Clear();
}
var victimInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == victim?.SteamID);
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
public static void PlayerHurt(EventPlayerHurt @event)
{
var attacker = @event.Attacker;
var victim = @event.Userid;
if (attackerInfo?.Skill == skillName)
TeleportAttackerBehindVictim(attacker!, victim!);
if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim)) return;
return HookResult.Continue;
});
var victimInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == victim?.SteamID);
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
noSpace.Clear();
return HookResult.Continue;
});
Instance.RegisterListener<OnTick>(() =>
{
foreach (var item in noSpace)
if (item.Value >= Server.TickCount)
UpdateHUD(item.Key);
});
if (attackerInfo?.Skill == skillName)
TeleportAttackerBehindVictim(attacker!, victim!);
}
public static void DisableSkill(CCSPlayerController player)
@ -58,6 +47,13 @@ namespace jRandomSkills
noSpace.Remove(player);
}
public static void OnTick()
{
foreach (var item in noSpace)
if (item.Value >= Server.TickCount)
UpdateHUD(item.Key);
}
private static void UpdateHUD(CCSPlayerController player)
{
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == skillName);