v1.2.2.b2
## GENERAL - Updated CSS to version 1.0.369. - Upgraded the project from .NET 8.0 to .NET 10.0. - Updated Turkish language translation by @ByDexterTR. - Added Russian language translation by @213sdfsdgf. - Fixed an issue with incorrect display of Arabic nicknames. - Used ForceFullUpdate to resolve the "FATAL ERROR: CopyExistingEntity" crash. - Disabled stale HandleCommandDrop hook to avoid crashes when a player joins a team (thanks to @vladimir214sd). - Added new signatures to gamedata. - Added the ability to configure the number of grenades for every skill that uses grenades as part of its ability (e.g., Miner, AntyFlash, MagneticDecoy, etc.). ## SKILL IMPROVEMENTS - Re-Zombie: -- Fixed weapon switching issues when a player is holding a Zeus and a knife. -- Weapons are now removed for bots in zombie mode. - Ghost: -- Blocked the ability to use the Zeus. - Thorns: -- Added a configurable maximum health limit (37 HP) for the damage that can be reflected. - Second Life / Phoenix / Re-Zombie: -- Fixed an issue where players would occasionally fail to respawn if they took too much damage too quickly. - Ghost / Chicken: -- Blocked the ability to use the SG556 (`weapon_sg556`). - Wallhack: -- Fixed a bug that caused temporary enemy highlighting right after death. - Cypher: -- Added camera position persistence. - God Mode: -- Fixed an issue with permanent immortality triggering after reaching exactly 0 HP. - Weapons Swap: -- The ammo count is now also transferred when weapons are swapped. - Muhammed: -- Renamed the skill to "DeathBomb". - Spectator: -- Fixed a bug where a player with the Chicken skill would still display as a ragdoll after death when spectated. - Friendly Fire: -- The skill now works even when the server's mp_friendlyfire setting is set to 0. - Baseball: -- Disabled teammate killing.
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84 changed files with 6894 additions and 1689 deletions
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@ -22,6 +22,7 @@
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"Rarity": "Common"
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},
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{
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"GrenadeLimit": 2,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -72,6 +73,7 @@
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"SmokeDamage": 2,
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"SmokeRadius": 180.0,
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"TickCooldown": 17,
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"GrenadeLimit": 1,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -97,6 +99,7 @@
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},
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{
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"HealthTakenScale": 0.3,
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"MaxTakenDamagePerShot": 37,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -205,6 +208,7 @@
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"Rarity": "Common"
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},
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{
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"GrenadeLimit": 1,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -436,6 +440,7 @@
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},
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{
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"RegenerationMultiplier": 1.5,
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"GrenadeLimit": 2,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -645,20 +650,6 @@
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"MaxPerServer": -1,
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"Rarity": "Common"
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},
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{
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"ExplosionRadius": 500.0,
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"ExplosionDamage": 999,
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"DmgReductionForTeamates": 0.5,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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"Color": "#F5CB42",
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"Active": true,
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"Name": "Muhammed",
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"RequiredPermission": "",
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"MaxPerServer": -1,
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"Rarity": "Common"
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},
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{
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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@ -672,6 +663,7 @@
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},
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{
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"DetonationRange": 130.0,
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"GrenadeLimit": 3,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -723,6 +715,7 @@
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{
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"TriggerRadius": 180.0,
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"Strenght": 30.0,
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"GrenadeLimit": 3,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -773,6 +766,7 @@
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{
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"FlashDuration": 1.0,
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"FriendlyFire": true,
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"GrenadeLimit": 1,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -921,6 +915,7 @@
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"Strength": 150.0,
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"MaxVelocity": 2000.0,
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"DetonationRange": 130.0,
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"GrenadeLimit": 2,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -934,6 +929,7 @@
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{
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"DamageMultiplier": 2.0,
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"DamageRadiusMultiplier": 2.0,
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"GrenadeLimit": 1,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -960,6 +956,7 @@
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"SmokeHeal": 1,
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"SmokeRadius": 180.0,
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"TickCooldown": 16,
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"GrenadeLimit": 1,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -1017,6 +1014,7 @@
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"Rarity": "Common"
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},
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{
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"GrenadeLimit": 2,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -1053,6 +1051,7 @@
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{
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"TriggerRadius": 180.0,
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"SlownessMultiplier": 5,
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"GrenadeLimit": 3,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -1064,7 +1063,7 @@
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"Rarity": "Common"
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},
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{
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"HealthMultiplier": 1.5,
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"HealthDamageMultiplier": 0.3,
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"NeedsTeammates": true,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -1225,6 +1224,20 @@
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"MaxPerServer": -1,
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"Rarity": "Common"
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},
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{
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"ExplosionRadius": 500.0,
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"ExplosionDamage": 999,
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"DmgReductionForTeamates": 0.5,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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"Color": "#F5CB42",
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"Active": true,
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"Name": "DeathBomb",
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"RequiredPermission": "",
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"MaxPerServer": -1,
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"Rarity": "Common"
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},
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{
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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@ -1404,6 +1417,7 @@
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"SpeedMultipier": 2.0,
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"MaxSpeed": 900.0,
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"DamageDeal": 9999.0,
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"GrenadeLimit": 3,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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@ -1488,6 +1502,7 @@
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},
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{
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"FlashDuration": 7.0,
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"GrenadeLimit": 2,
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"NeedsTeammates": false,
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"DisableOnFreezeTime": false,
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"OnlyTeam": 0,
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