(CURRENTYLY BROKEN) Add new skills, signatures and fixes
Introduce multiple new skill implementations and related updates: add AimLock, HealingChicken, HomingNades, HotBomb, Illusionist, MagneticDecoy, ThrowingKnife, Weightless and WildThrow; register skills and HUD/cooldown handling. Update ISkill enum to include new skills. Add SnapViewAngles signature to gamedata. Improve existing skills to handle bayonet (BladeMaster, Cutter, Disarmament, LongKnife) and fix iteration/null-check issues in FrozenDecoy. Make HealingSmoke tick interval configurable and extend its config. Update English and Polish language files with new skill strings and tweaks. Also sync server-side gamedata and language files.
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31 changed files with 1625 additions and 73 deletions
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@ -51,6 +51,7 @@ public enum Skills
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{
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None,
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Aimbot,
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AimLock, // <-
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Anomaly,
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AntyFlash,
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AntyHead,
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@ -79,7 +80,7 @@ public enum Skills
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Dracula,
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Duplicator,
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Dwarf,
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Earthquake,
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Earthquake, // <-
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EnemySpawn,
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ExplosiveShot,
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FalconEye,
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@ -96,11 +97,15 @@ public enum Skills
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Glue,
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GodMode,
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Grenadier,
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HealingChicken, // <-
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HealingSmoke,
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Hermit,
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HolyHandGrenade,
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HomingNades, // <-
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HotBomb,
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Iana,
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Illiterate,
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Illusionist,
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Impostor,
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InfiniteAmmo,
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Jackal,
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@ -112,6 +117,8 @@ public enum Skills
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LifeSwap,
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LongKnife,
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LongZeus,
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MagneticDecoy,
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Magneto,
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Magnifier,
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Medic,
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MoneySwap,
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@ -125,7 +132,7 @@ public enum Skills
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PawelJumper,
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Phoenix,
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PsychicDefusing,
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Pilot,
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Pilot, // <-
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Planter,
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Poison,
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PrimaryBan,
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@ -136,7 +143,7 @@ public enum Skills
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RadarHack,
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Rambo,
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RandomWeapon,
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RCMelon,
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RCMelon, // <-
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ReZombie,
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ReactiveArmor,
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Regeneration,
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@ -149,10 +156,10 @@ public enum Skills
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Saper,
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SecondLife,
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Shade,
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ShortBomb,
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ShortBomb, // <- short
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Silent,
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Smoker,
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SniperElite,
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Smoker, // <- nie dziala
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SniperElite, // <- nie dziala
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Soldier,
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SoundMaker,
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Spectator,
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@ -161,9 +168,12 @@ public enum Skills
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Thief,
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ThirdEye,
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Thorns,
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ThrowingKnife,
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ToxicSmoke,
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Wallhack,
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Watchmaker,
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WeaponsSwap,
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Weightless,
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WildThrow,
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Zeus,
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}
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