(CURRENTYLY BROKEN) Add new skills, signatures and fixes
Introduce multiple new skill implementations and related updates: add AimLock, HealingChicken, HomingNades, HotBomb, Illusionist, MagneticDecoy, ThrowingKnife, Weightless and WildThrow; register skills and HUD/cooldown handling. Update ISkill enum to include new skills. Add SnapViewAngles signature to gamedata. Improve existing skills to handle bayonet (BladeMaster, Cutter, Disarmament, LongKnife) and fix iteration/null-check issues in FrozenDecoy. Make HealingSmoke tick interval configurable and extend its config. Update English and Polish language files with new skill strings and tweaks. Also sync server-side gamedata and language files.
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4e4458ad38
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31 changed files with 1625 additions and 73 deletions
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@ -19,5 +19,12 @@
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"windows": "48 89 5C 24 ? 57 48 83 EC 20 44 0F BF C2",
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"linux": "55 48 89 E5 41 54 53 48 89 FB 66 83 FE 65"
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}
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},
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"SnapViewAngles": {
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"signatures": {
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"library": "server",
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"windows": "48 89 5C 24 ? 48 89 74 24 ? 48 89 7C 24 ? 55 48 8D 6C 24 ? 48 81 EC ? ? ? ? 48 8B DA 48 8B F1 48 8D 55",
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"linux": "55 48 89 E5 41 57 41 56 41 55 41 54 53 48 89 FB 48 89 F7 48 81 EC ? ? ? ? E8 ? ? ? ? 48 8B 93"
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}
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}
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}
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@ -285,7 +285,7 @@
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"psychicdefusing_hud_info": "{0} seconds remaining to defuse",
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"pilot": "Pilot",
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"pilot_desc": "Fly for a limited time. Hold [USE - E] to fly",
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"pilot_desc": "Fly for a limited time. Double-click the jump to fly",
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"pilot_hud_info": "Fuel",
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"planter": "Free Planter",
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@ -369,6 +369,9 @@
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"silent": "Silent",
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"silent_desc": "Your footsteps and jumps are silent to OTHER players",
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"smoker": "Smoker",
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"smoker_desc": "Your smoke grenades never run out",
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"sniperelite": "Sniper Elite",
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"sniperelite_customname": "Sniper Elite Skill",
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"sniperelite_desc": "Click [css_useSkill] to swap your current weapon for an AWP",
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@ -378,7 +381,7 @@
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"soldier_desc2": "Your damage multiplier is: {0}x",
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"soundmaker": "Soundmaker",
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"soundmaker_desc": "Click [css_useSkill] to trigger a sound for every enemy",
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"soundmaker_desc": "Every now and then, you hear player screams",
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"spectator": "Spectator",
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"spectator_desc": "Click [css_useSkill] to spectate a random enemy",
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@ -473,5 +476,52 @@
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"menu_controlls_scroll": "W/S - Scroll",
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"menu_controlls_padding": " | ",
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"menu_controlls_select": "E - Select"
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"menu_controlls_select": "E - Select",
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"aimlock": "Aim Lock",
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"aimlock_desc": "Click [css_useSkill] to lock your aim on the nearest enemy",
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"homingnades": "Homing Grenades",
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"homingnades_desc": "Your grenades (except smokes) are attracted to enemies",
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"hotbomb": "Hot Bomb",
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"hotbomb_desc": "As long as you are alive, the bomb deals damage to its carrier",
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"hotbomb_hint": "Careful, the bomb is hot!",
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"illiterate": "Illiterate",
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"illiterate_desc": "As long as you are alive, your enemies cannot read",
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"illusionist": "Illusionist",
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"illusionist_desc": "Click [css_useSkill] to deploy a replica that walks straight ahead",
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"magneticdecoy": "Magnetic Decoy",
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"magneticdecoy_desc": "Your decoy attracts nearby players towards itself",
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"magneto": "Magneto",
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"magneto_desc": "All enemy grenades are repelled away from you",
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"weightless": "Weightlessness",
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"weightless_desc": "Your grenades are not affected by gravity and fly faster",
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"wildthrow": "Wild Throws",
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"wildthrow_desc": "Choose a player who will have trouble throwing grenades",
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"wildthrow_player_info": "Player '{0}' has forgotten all their lineups",
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"wildthrow_select_info": "Select a player:",
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"throwingknife": "Throwing Knife",
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"throwingknife_desc": "Click [css_useSkill] to throw a knife. But watch out for others"
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}
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@ -5,6 +5,9 @@
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"aimbot": "Aimbot",
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"aimbot_desc": "Każdy twój trafiony pocisk liczy się jako strzał w głowę",
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"aimlock": "Aim Lock",
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"aimlock_desc": "Kliknij [css_useSkill], aby wycelować na najbliższego wroga",
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"anomaly": "Anomalia",
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"anomaly_desc": "Cofasz się o kilka sekund do tyłu",
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@ -77,7 +80,7 @@
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"cypher": "Kamera",
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"cypher_desc": "Kliknij [css_useSkill], aby utworzyć/przełączyć się na kamerę",
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"cypher_nospace": "Kamera musi być ustawiona pod kątem prostym do ściany",
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"darkness": "Mrok",
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"darkness_desc": "Nadaje efekt ciemności wybranemu przeciwnikowi",
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"darkness_enemy_info": "Niech zgasną światła.",
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@ -186,9 +189,18 @@
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"holyhandgrenade": "Święty Granat Ręczny",
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"holyhandgrenade_desc": "Twoje granaty uderzeniowe zadają podwójne obrażenia i mają podwójny zasięg",
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"homingnades": "Namierzające Granaty",
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"homingnades_desc": "Twoje granaty (oprócz dymnych) są przyciągane do wrogów",
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"hotbomb": "Gorąca Bomba",
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"hotbomb_desc": "Póki żyjesz, bomba zadaje obrażenia nosicielowi",
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"iana": "Hologram",
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"iana_desc": "Kliknij [css_useSkill], aby sterować hologramem przez kilka sekund",
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"illiterate": "Analfabeta",
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"illiterate_desc": "Dopóki żyjesz, twoi wrogowie nie potrafią czytać",
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"impostor": "Szpieg",
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"impostor_desc": "Na początku rundy otrzymujesz model postaci przeciwnika",
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@ -234,6 +246,12 @@
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"longzeus": "Długi Zeus",
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"longzeus_desc": "Zeus zadaje obrażenia niezależnie od odległości",
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"magneticdecoy": "Magnetyczny Decoy",
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"magneticdecoy_desc": "Twój wabik przyciąga graczy wokół siebie",
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"magneto": "Magneto",
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"magneto_desc": "Wszystkie granaty przeciwnika są odpychane od ciebie",
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"magnifier": "Lupa",
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"magnifier_desc": "Przybiżasz ekran wybranemu przeciwnikowi",
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"magnifier_enemy_info": "Twoje pole widzenia zostało zniekształcone!",
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@ -285,7 +303,7 @@
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"psychicdefusing_hud_info": "Pozostało {0} sekund do rozbrojenia",
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"pilot": "Pilot",
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"pilot_desc": "Latanie przez określony czas. Przytrzymaj [USE - E], aby latać",
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"pilot_desc": "Latanie przez określony czas. Kliknij dwukrotnie skok, aby latać",
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"pilot_hud_info": "Paliwo",
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"planter": "Samowolka",
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@ -369,7 +387,10 @@
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"silent": "Cichociemny",
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"silent_desc": "Twoje kroki i skoki są niesłyszalne dla INNYCH graczy",
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"sniperelite": "SzeliS",
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"smoker": "Zadymiarz",
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"smoker_desc": "Twoje granaty dymne nigdy się nie kończą",
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"sniperelite": "Papito",
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"sniperelite_customname": "Mityczna AWP",
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"sniperelite_desc": "Kliknij [css_useSkill], aby zamienić aktualną broń na AWP",
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@ -378,7 +399,7 @@
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"soldier_desc2": "Twój mnożnik obrażeń wynosi: {0}x",
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"soundmaker": "Dźwiękowiec",
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"soundmaker_desc": "Kliknij [css_useSkill], aby wywołać dzwięk u każdego przeciwnika",
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"soundmaker_desc": "Co jakiś czas szłyszysz krzyki graczy",
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"spectator": "Obserwator",
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"spectator_desc": "Kliknij [css_useSkill], aby obserwować losowego przeciwnika",
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@ -402,6 +423,9 @@
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"thorns": "Ciernie",
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"thorns_desc": "Twój przeciwnik otrzymuje część obrażeń, które zadał ci",
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"throwingknife": "Nóż do Rzucania",
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"throwingknife_desc": "Kliknij [css_useSkill], aby rzucić nożem. Ale uważaj na innych",
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"toxicsmoke": "Toksyczny Dym",
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"toxicsmoke_desc": "Twoje granaty dymny zadają obrażenia",
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@ -417,6 +441,14 @@
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"weaponsswap_desc": "Kliknij [css_useSkill], aby zamienić się bronią z losowym przeciwnikiem",
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"weaponsswap_hud_info2": "Nie posiadasz broni na zamiane",
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"weightless": "Stan Nieważkości",
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"weightless_desc": "Twoje granaty nie podlegają grawitacji i lecą szybciej",
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"wildthrow": "Dzikie rzuty",
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"wildthrow_desc": "Wybierz gracza, który będzie miał trudności z rzucaniem granatami",
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"wildthrow_player_info": "Gracz '{0}' zapomniał wszystkie lineup'y",
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"wildthrow_select_info": "Wybierz gracza:",
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"zeus": "Zeus",
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"zeus_desc": "Zeus x27 natychmiastowo się odnawia",
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