1.2.3.b2
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98 changed files with 3391 additions and 397 deletions
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@ -129,6 +129,16 @@
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"enemyspawn": "Enemy Spawn",
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"enemyspawn_desc": "Click [css_useSkill] to teleport to the enemy spawn",
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"expensiveammo": "Expensive Ammo",
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"expensiveammo_desc": "A chosen enemy loses money with every shot",
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"expensiveammo_disable_info": "Your bullets are free again.",
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"expensiveammo_enemy_info": "Every shot you fire now costs you {0}$.",
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"expensiveammo_player_info": "Player '{0}' now pays for every bullet.",
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"expensiveammo_select_info": "Select player whose ammo becomes expensive:",
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"explodingbarrel": "Exploding Barrel",
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"explodingbarrel_desc": "Click [css_useSkill] to place a barrel that explodes when shot",
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"explosiveshot": "Explosive Shot",
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"explosiveshot_desc": "Random chance to fire an explosive bullet while shooting",
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"explosiveshot_desc2": "Your chance to fire an explosive bullet: {0}%",
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@ -165,6 +175,14 @@
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"ghost": "Ghost",
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"ghost_desc": "You are completely invisible",
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"giant": "Giant",
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"giant_desc": "Enlarge an enemy of your choice",
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"giant_desc2": "Enlarge an enemy of your choice to {0}x",
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"giant_disable_info": "You are back to your normal size.",
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"giant_enemy_info": "You have been enlarged to {0}x.",
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"giant_player_info": "You enlarged player '{0}' to {1}x.",
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"giant_select_info": "Enlarge player:",
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"glaz": "Glaz",
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"glaz_desc": "You can see through smoke grenades",
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@ -241,12 +259,22 @@
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"jumpban_player_info": "Player '{0}' can no longer jump.",
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"jumpban_select_info": "Ban player from jumping:",
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"jumpcurse": "Jump Curse",
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"jumpcurse_desc": "A chosen enemy jumps whenever their teammates jump",
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"jumpcurse_disable_info": "Your legs are your own again.",
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"jumpcurse_enemy_info": "You now jump whenever your teammates jump.",
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"jumpcurse_player_info": "Player '{0}' now jumps with their team.",
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"jumpcurse_select_info": "Select player for the jump curse:",
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"jumpingjack": "Jumping Jack",
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"jumpingjack_desc": "Jumping restores health",
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"killerflash": "Killer Flash",
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"killerflash_desc": "Anyone fully blinded by your flashbang dies (including you)",
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"knockback": "Knockback",
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"knockback_desc": "Firing while airborne pushes you backwards",
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"lifeswap": "Life Swap",
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"lifeswap_desc": "Choose a player to swap health with",
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"lifeswap_enemy_info": "Someone borrowed your health.",
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@ -288,6 +316,13 @@
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"deathbomb_desc": "You explode upon death, killing nearby players",
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"deathbomb_explosion": "Kaboom!",
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"nightmare": "Nightmare",
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"nightmare_desc": "Give a chosen enemy a nightmarish vision",
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"nightmare_disable_info": "The nightmare has faded.",
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"nightmare_enemy_info": "A nightmare clouds your vision.",
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"nightmare_player_info": "You cast a nightmare on player '{0}'.",
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"nightmare_select_info": "Select player for the nightmare:",
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"ninja": "Ninja",
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"ninja_desc": "Standing still increases your invisibility by 33%, crouching by 33%, and holding a knife by 33%",
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@ -450,6 +485,13 @@
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"toxicsmoke": "Toxic Smoke",
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"toxicsmoke_desc": "Your smoke grenades deal damage",
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"tripwire": "Tripwire",
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"tripwire_desc": "Click [css_useSkill] to string a wire between two walls. Enemies touching it show on your radar",
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"tripwire_limit_info": "You can only have {0} tripwires at a time.",
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"tripwire_no_wall_info": "No walls close enough on both sides.",
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"tripwire_placed_info": "Tripwire placed.",
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"tripwire_triggered_info": "'{0}' tripped your wire.",
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"wallhack": "Wallhack",
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"wallhack_desc": "You can see enemies through walls",
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