1.2.3.b2
This commit is contained in:
parent
0e86f54e0a
commit
98f6e65b01
98 changed files with 3391 additions and 397 deletions
|
|
@ -30,10 +30,11 @@ namespace src.player.skills
|
|||
|
||||
foreach (var player in PlayerManager.GetTickPlayers())
|
||||
{
|
||||
if (player == null || !player.IsValid || !SkillUtils.HasMenu(player)) continue;
|
||||
if (player == null || !player.IsValid) continue;
|
||||
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
if (playerInfo == null || playerInfo.Skill != skillName) continue;
|
||||
if (!SkillUtils.HasMenu(player)) continue;
|
||||
|
||||
var enemies = PlayerManager.GetTickPlayers().Where(p => p != null && p.IsValid).Select(p => PlayerManager.GetPlayerEvent(p)).Where(p => p != null && p.IsValid && p.Team != player.Team && p.PlayerPawn?.Value != null && p.PlayerPawn.Value.IsValid && p.PlayerPawn.Value.Health > 0 && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
|
||||
ConcurrentBag<(string, string)> menuItems = [];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue