chore: update contributors and thanks

This commit is contained in:
github-actions[bot] 2026-06-30 05:31:05 +00:00
parent 47985cdfef
commit a0f37ba1a1
2 changed files with 44 additions and 8 deletions

View file

@ -56,7 +56,7 @@ Buying a server on pukawka? Use my [referral code](https://pukawka.pl/pp,juzlus.
| - | - | - |
| Aimbot | Every bullet you hit counts as a headshot | - |
| Aim Lock | Click [css_useSkill] to lock your aim on the nearest enemy | 20 s |
| Anomaly | You rewind a few seconds back in time | 15 s |
| Anomaly | Click [css_useSkill] to rewind a few seconds back in time | 15 s |
| Anti-Flash | You are immune to flashbangs, and your flashbangs last 7 seconds | - |
| Iron Head | You take no damage from headshots | - |
| Zone Reaper | You can choose a bomb site to deactivate | - |
@ -163,7 +163,7 @@ Buying a server on pukawka? Use my [referral code](https://pukawka.pl/pp,juzlus.
| Smoker | Your smoke grenades never run out | - |
| Sniper Elite | Click [css_useSkill] to swap your current weapon for an AWP | 0 s |
| Soldier | You have a random damage multiplier | (1.15 - 1.35)x |
| Soundmaker | Click [css_useSkill] to trigger a sound for every enemy | 5 s |
| Soundmaker |Every now and then, you hear player screams | 2 s |
| Spectator | Click [css_useSkill] to spectate a random enemy | 0 s |
| Position Swap | Click [css_useSkill] to swap places with a random enemy | 30 s |
| Teleporter | You swap places with the hit enemy | - |
@ -374,6 +374,24 @@ This plugin uses content from the following projects:
## 📋 Changelog
<details>
<summary><b>v1.2.2.b5</b></summary>
- #### General:
- ###### Fixed players' view angle snapping to look at (0, 0, 0) at round start (ForceFullUpdate was re-applying a zeroed view angle). [by: [@ByDexterTR](https://github.com/ByDexterTR)] and Juzlus].
- ###### Stability: skills are now correctly disabled and cleaned up on attacker-less deaths (fall damage, drowning, world). [by: [@ByDexterTR](https://github.com/ByDexterTR)]].
- ###### Performance: the end-of-round skill summary now runs in a single timer instead of one per player, and skips players who disconnect during the delay. [by: [@ByDexterTR](https://github.com/ByDexterTR)]].
- #### Skill improvements:
- ###### Re-Zombie:
- ###### Fixed the player dying instead of respawning with full zombie health. [by: [@ByDexterTR](https://github.com/ByDexterTR)]].
- ###### Jester:
- ###### Armor no longer drains while the skill is active. [by: [@ByDexterTR](https://github.com/ByDexterTR)]].
- ###### Soundmaker / Anomaly:
- ###### Updated the description. [by: [@ByDexterTR](https://github.com/ByDexterTR)]].
</details>
<details>
<summary><b>v1.2.2.b4</b></summary>
@ -390,7 +408,7 @@ This plugin uses content from the following projects:
<summary><b>v1.2.2.b3</b></summary>
- #### General:
- ###### Updated Chinese language translation by [by: [@Ericzzrbb](hhttps://github.com/Ericzzrbb)].
- ###### Updated Chinese language translation by [by: [@Ericzzrbb](https://github.com/Ericzzrbb)].
- ###### Fixed a bug where a player could be given multiple skills at once while the HUD displayed only one (the player list was never cleared on map change and had no duplicate protection on join). [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### Fixed skill names and descriptions showing the raw translation key on Turkish servers (culture-sensitive lowercasing) - affected skills starting with "I" (e.g. Illiterate, Impostor, InfiniteAmmo, Iana). [by: [@ByDexterTR](https://github.com/ByDexterTR)]
- ###### RayTrace-based skills and the skill-use button no longer throw when the RayTrace module is not installed - they now degrade gracefully instead of crashing. [by: [@ByDexterTR](https://github.com/ByDexterTR)]