Updates & Fixes
# Updates & Fixes
- New Commands: Added `css_bot_place` which teleports a bot to the player's position with optional godmode and translation support.
- Miner (New Skill): Added a new skill that allows for detonating HE grenades near enemies.
- Bomb Abort Support: Introduced `BombAbortplant` support across `ISkill` and event registration; added handlers for aborting plants in Planter, ChillOut, and other skills.
- System (Rework & Optimization):
- Reworked player event dispatching to call `SkillAction` once per distinct active skill, reducing redundant invocations.
- Switched timing logic to use `Server.CurrentTime` (replacing `EngineTime`).
- Added extensive null and validity guards for player and pawn objects.
- Skill-specific Changes:
- AimLock: Fixed vector/validation issues and updated config defaults (cooldown, duration, and offset).
- AreaReaper: Now uses `BombPlantedHere` state and includes `OnTick` alerts.
- ChillOut & Planter: Improved tracking for planting players with center-print and HUD updates.
- HomingNades: Simplified callbacks and fixed detonation timing.
- Muhammed: Tweaked explosion delay handling and reduced friendly fire damage.
- Core & Utils:
- TraceRay: Implemented `CS2TraceRay` for skills to prevent activation through doors or on dropped weapons.
- Dependencies: Bumped `CounterStrikeSharp.API` to 1.0.364 and `MaxMind.Db` to 5.0.0.
- Bug Fixes: Resolved multiple HUD/print update issues and fixed various translation keys.
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22 changed files with 669 additions and 149 deletions
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@ -170,8 +170,9 @@ namespace src.utils
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SkillsListCommand = new NormalCommand("supermoc, skille, listamocy, supermoce, skills, listaHabilidades, habilidades, 技能列表, 超能力列表", "@jRandomSkills/admin"),
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UseSkillCommand = new NormalCommand("t, useSkill, usarHabilidade, 技能使用, 使用技能", "@jRandomSkills/admin"),
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HealCommand = new NormalCommand("heal, ulecz, curar, tratar, 治疗, 治愈", "@jRandomSkills/admin"),
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HealthCommand = new NormalCommand("sethealth, health", "@jRandomSkills/admin"),
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PlantedBomb = new NormalCommand("plantedbomb, bomb", "@jRandomSkills/admin"),
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HealthCommand = new NormalCommand("sethealth, set_health, health", "@jRandomSkills/admin"),
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PlantedBomb = new NormalCommand("plantedbomb, planted_bomb, bomb", "@jRandomSkills/admin"),
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BotPlace = new NormalCommand("botplace, bot_place", "@jRandomSkills/admin"),
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ConsoleCommand = new NormalCommand("console, sv, 控制台, 服务器", "@jRandomSkills/owner"),
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HudCommand = new NormalCommand("hud, hood", ""),
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SetStaticSkillCommand = new NormalCommand("ustawstatycznyskill, ustaw_statyczny_skill, setstaticskill, set_static_skill", "@jRandomSkills/admin"),
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@ -250,6 +251,7 @@ namespace src.utils
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public required NormalCommand HealCommand { get; set; }
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public required NormalCommand HealthCommand { get; set; }
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public required NormalCommand PlantedBomb { get; set; }
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public required NormalCommand BotPlace { get; set; }
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public required NormalCommand ConsoleCommand { get; set; }
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public required NormalCommand HudCommand { get; set; }
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public required NormalCommand SetStaticSkillCommand { get; set; }
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