Refactor Jackal skill to affect all opponents and add alternative skill button

This commit is contained in:
Juzlus 2025-09-06 04:30:57 +02:00
parent db3bb38d9b
commit ca73bf50ac
29 changed files with 136 additions and 120 deletions

View file

@ -233,6 +233,13 @@ All skills can be customized in the **`Config.cfg`** file located in the **`game
"TeamMateSkillInfo": true, // Show allies' skills in chat
"SummaryAfterTheRound": true, // Show summary of the last round
"DebugMode": true, // Write activity to the ‘Debug’ folder
"AlternativeSkillButton": null, // Possible buttons:
// "Attack", "Jump", "Duck", "Forward", "Back",
// "Use", "Cancel", "Left", "Right", "Moveleft",
// "Moveright", "Attack2", "Run", "Reload", "Alt1",
// "Alt2", "Speed", "Walk", "Zoom", "Weapon1",
// "Weapon2", "Bullrush", "Grenade1", "Grenade2",
// "Attack3", "Scoreboard", "Inspect"
...
},
"SkillsInfo": [
@ -259,6 +266,19 @@ This plugin uses content from the following projects:
## 📋 Changelog
<details>
<summary><b>v1.1.3</b></summary>
- #### General:
- ###### Added `AlternativeSkillButton` options to the config file so that the player button can be used to activate skills.
- ###### Spectators are no longer selected when choosing a specific player when using a skill.
- #### Skill improvements:
- ##### Jackal:
- ###### Now, all opponents are leaving a trail, not just the selected ones.
- ##### Darkness:
- ###### All postprocessing volumes are replaced instead of just the first one.
</details>
<details>
<summary><b>v1.1.2</b></summary>