v1.2.3.b4

- Curses are now tracked at all times and cleared when a player leaves, so a curse can no longer stick to whoever joins into that player slot afterwards
- Wallhack and Nightmare no longer shows up for the whole server during the round start skill reveal
- One skill throwing during round cleanup no longer cancels the rest of the cleanup or leaves entity kills suppressed for the rest of the map
- Fixed the TakeAmmo crash on map change while restoring weapon reserve ammo
- Friendly fire reduction now applies to BlastShot, DeathBomb, ExplodingBarrel, ExplosiveShot and ToxicSmoke
- FireRain molotovs now land around the decoy instead of on nearby rooftops, and the fire keeps its owner and team so friendly fire rules apply to it
- Teammates can no longer shoot the chickens spawned by HealingChicken
- Fortnite wall now spawns with its model and health set up front, so it takes the configured amount of damage instead of breaking on the first bullet
- JetKick, CarefulBullets and WildThrow now clean up after their target disconnects
This commit is contained in:
ByDexter 2026-08-03 01:25:04 +03:00
parent 20f1ba212a
commit db7108517a
43 changed files with 449 additions and 208 deletions

View file

@ -1,4 +1,4 @@
{
{
"none": "Brak",
"none_desc": "Nie posiadasz żadnej supermocy",
@ -276,6 +276,7 @@
"jetkick": "Odrzutowy Kop",
"jetkick_desc": "Wybierz gracza, aby użyć na nim odrzutowego kopa",
"jetkick_select_info": "Wybierz gracza do odrzutowego kopa:",
"jetkick_player_info": "Gracz '{0}' został odrzucony kopem.",
"jetkick_enemy_info": "Każdy strzał mocno odrzuca Cię do tyłu",
"jetkick_disable_info": "Twój odrzut wrócił do normy.",