v1.2.4.b1
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39 changed files with 434 additions and 204 deletions
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@ -1,5 +1,4 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Cvars;
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using CounterStrikeSharp.API.Modules.Entities.Constants;
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using CounterStrikeSharp.API.Modules.Utils;
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using jRandomSkills.src.utils;
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@ -79,7 +78,7 @@ namespace src.player.skills
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{
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if (player == null || !player.IsValid) return;
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int flashbangLimit = ConVar.Find("ammo_grenade_limit_flashbang")?.GetPrimitiveValue<int>() ?? 2;
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int flashbangLimit = SkillUtils.CvarValue("ammo_grenade_limit_flashbang", 2);
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int grenadeLimit = SkillsInfo.GetValue<int>(skillName, "grenadeLimit");
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if (grenadeLimit > flashbangLimit)
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