v1.1.7
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34 changed files with 953 additions and 1333 deletions
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@ -49,7 +49,6 @@ namespace src.player.skills
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var playerPawn = player.PlayerPawn?.Value;
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if (playerPawn != null && playerPawn?.CBodyComponent != null)
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{
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playerInfo.SkillChance = 1;
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SkillUtils.ChangePlayerScale(player, 1);
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Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_CBodyComponent");
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}
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