v1.1.7
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ac53655184
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e5ead42dfa
34 changed files with 953 additions and 1333 deletions
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@ -7,6 +7,7 @@ using CS2TraceRay.Class;
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using CS2TraceRay.Enum;
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using CS2TraceRay.Struct;
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using src.utils;
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using System.Collections.Concurrent;
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using System.Drawing;
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using System.Numerics;
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using static src.jRandomSkills;
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@ -20,6 +21,7 @@ namespace src.player.skills
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private static bool hooked = false;
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private const int actionCode = 503;
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private static readonly ConcurrentDictionary<ulong, byte> playersInAction = [];
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private static readonly MemoryFunctionVoid<IntPtr, short> Shoot_Secondary = new(GameData.GetSignature("Shoot_Secondary"));
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public static void LoadSkill()
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@ -29,23 +31,23 @@ namespace src.player.skills
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public static void NewRound()
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{
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playersInAction.Clear();
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hooked = false;
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Shoot_Secondary.Unhook(ShootSecondary, HookMode.Pre);
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}
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public static void EnableSkill(CCSPlayerController _)
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public static void EnableSkill(CCSPlayerController player)
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{
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if (hooked) return;
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hooked = true;
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Shoot_Secondary.Hook(ShootSecondary, HookMode.Pre);
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playersInAction.TryAdd(player.SteamID, 0);
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo == null) return;
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playerInfo.Skill = Skills.None;
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if (!Instance.SkillPlayer.Any(p => p.Skill == skillName))
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playersInAction.TryRemove(player.SteamID, out _);
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if (playersInAction.IsEmpty)
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{
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Shoot_Secondary.Unhook(ShootSecondary, HookMode.Pre);
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hooked = false;
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