v1.0.3
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262f618b31
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fc0d2a3265
18 changed files with 515 additions and 143 deletions
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@ -35,6 +35,9 @@ namespace jRandomSkills
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if (attackerPawn == null || attackerPawn.Controller?.Value == null || victimPawn == null || victimPawn.Controller?.Value == null)
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return HookResult.Continue;
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if (attackerPawn.DesignerName != "player" || victimPawn.DesignerName != "player")
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return HookResult.Continue;
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CCSPlayerController attacker = attackerPawn.Controller.Value.As<CCSPlayerController>();
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CCSPlayerController victim = victimPawn.Controller.Value.As<CCSPlayerController>();
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@ -67,6 +67,9 @@ namespace jRandomSkills
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if (attackerPawn == null || attackerPawn.Controller?.Value == null || victimPawn == null || victimPawn.Controller?.Value == null)
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return HookResult.Continue;
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if (attackerPawn.DesignerName != "player" || victimPawn.DesignerName != "player")
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return HookResult.Continue;
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CCSPlayerController attacker = attackerPawn.Controller.Value.As<CCSPlayerController>();
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CCSPlayerController victim = victimPawn.Controller.Value.As<CCSPlayerController>();
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@ -1,4 +1,4 @@
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Memory;
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using CounterStrikeSharp.API.Modules.Memory.DynamicFunctions;
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using jRandomSkills.src.player;
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@ -33,18 +33,18 @@ namespace jRandomSkills
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if (attackerPawn == null || attackerPawn.Controller?.Value == null || victimPawn == null || victimPawn.Controller?.Value == null)
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return HookResult.Continue;
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if (attackerPawn.DesignerName != "player" || victimPawn.DesignerName != "player")
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return HookResult.Continue;
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CCSPlayerController attacker = attackerPawn.Controller.Value.As<CCSPlayerController>();
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CCSPlayerController victim = victimPawn.Controller.Value.As<CCSPlayerController>();
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == attacker.SteamID);
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if (playerInfo == null) return HookResult.Continue;
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if (playerInfo.Skill == skillName && attacker.PawnIsAlive)
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{
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param2.Damage = 1000f;
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}
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return HookResult.Continue;
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if (playerInfo.Skill == skillName && attacker.PawnIsAlive)
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param2.Damage = 1000f;
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return HookResult.Changed;
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}
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}
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}
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@ -23,7 +23,7 @@ namespace jRandomSkills
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var userIndex = um.ReadUInt("source_entity_index");
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if (userIndex == 0) return HookResult.Continue;
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if (!Instance.footstepSoundEvents.Contains(soundevent) && !Instance.silentSoundEvents.Contains(soundevent))
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return HookResult.Continue;
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@ -42,7 +42,11 @@ namespace jRandomSkills
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public static void EnableSkill(CCSPlayerController player)
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{
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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float newScale = (float)Instance.Random.NextDouble() * (1.35f - 1.15f) + 1.15f;
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var skillConfig = Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString());
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if (skillConfig == null) return;
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float newScale = (float)Instance.Random.NextDouble() * (skillConfig.ChanceTo - skillConfig.ChanceFrom) + skillConfig.ChanceFrom;
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playerInfo.SkillChance = newScale;
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newScale = (float)Math.Round(newScale, 2);
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Utils.PrintToChat(player, $"{ChatColors.DarkRed}{Localization.GetTranslation("soldier")}{ChatColors.Lime}: " + Localization.GetTranslation("soldier_desc2", newScale), false);
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@ -62,6 +66,9 @@ namespace jRandomSkills
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if (attackerPawn == null || attackerPawn.Controller?.Value == null || victimPawn == null || victimPawn.Controller?.Value == null)
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return HookResult.Continue;
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if (attackerPawn.DesignerName != "player" || victimPawn.DesignerName != "player")
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return HookResult.Continue;
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CCSPlayerController attacker = attackerPawn.Controller.Value.As<CCSPlayerController>();
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CCSPlayerController victim = victimPawn.Controller.Value.As<CCSPlayerController>();
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@ -127,14 +127,6 @@ namespace jRandomSkills
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player.PrintToCenterHtml(hudContent);
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}
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private static void ActiveUse(CCSPlayerController player)
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{
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if (SkillPlayerInfo.TryGetValue(player.SteamID, out var skillInfo))
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{
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skillInfo.CanUse = true;
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}
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}
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private static void UseSkill(CCSPlayerController player)
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{
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var playerPawn = player.PlayerPawn.Value;
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@ -115,14 +115,6 @@ namespace jRandomSkills
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player.PrintToCenterHtml(hudContent);
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}
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private static void ActiveUse(CCSPlayerController player)
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{
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if (SkillPlayerInfo.TryGetValue(player.SteamID, out var skillInfo))
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{
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skillInfo.CanUse = true;
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}
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}
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private static void UseSkill(CCSPlayerController player)
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{
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var playerPawn = player.PlayerPawn.Value;
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@ -136,8 +128,13 @@ namespace jRandomSkills
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skillInfo.CanUse = false;
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skillInfo.Cooldown = DateTime.Now;
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Server.ExecuteCommand("sv_cheats 1");
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Server.ExecuteCommand("host_timescale 0.1");
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Instance.AddTimer(.6f, () => Server.ExecuteCommand("host_timescale 1"));
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Instance.AddTimer(.6f, () =>
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{
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Server.ExecuteCommand("host_timescale 1");
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Server.ExecuteCommand("sv_cheats 0");
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});
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}
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else
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skillInfo.LastClick = DateTime.Now;
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