# Updates & Fixes (v1.2.1.b4)
- Pilot (Rework): Completely rewritten jump and fuel logic. You must now double-click space to activate flying. Re-activating in mid-air is now smoother and fuel consumption is properly clamped.
- Hermit: Increased default `HealthToAdd` to 100 and adjusted reserve ammo values.
- Planter / ShortBomb: Notifications now reach all valid players regardless of life status.
- ChillOut: Removed redundant empty center-print messages.
- System & Optimization:
- Skill Detection: Faster lookups for enabled skills using the core skill list.
- Round Logic: More stable round termination using direct game rules calls.
- SkillUtils: Fixed spawn point selection bugs and memory referencing issues.
# Updates & Fixes
- Vote system: Timer now resets after each vote
- Automatic copying of gamedata files from source to server (Thanks to vinicius-trev for the help)
- Improved power assignment at round start
- Observers can now see invisible players.
- Added geolocation support for Turkey and Czechia
- New power: Illiterate
- In development: Smoker skill
- Baseball: Decoy now have the same collision as players (PlayerClip)
- Noclip: Reworked
- Pilot: Currently broken
- Replicator: Added crouching animations for replicas
- SoundMaker: Reworked (automatically play a sound every 2s (only for you))
- Wallhack: Glow disabled for dead players
# TODO
- Add/update descriptions for new/reworked skills
- Fix Pilot, SniperElite
Refactored command handling to improve player and skill lookup logic, replaced some list operations with direct queries, and updated method signatures for clarity and null safety. The vote system was reworked to support more robust vote tracking, cooldowns, and localized chat messages. Language files were updated to add new vote-related translations. Various code style and nullability improvements were made throughout the plugin.