Commit graph

5 commits

Author SHA1 Message Date
Juzlus
8634665983 Updates & Fixes
# Updates & Fixes
- New Commands: Added `!health` and `!plantedbomb` for testing and server management.
- Config: Client commands are now fully registerable via configuration files.
- Jester (Rework):
    - Refactored from a global mode to a per-player system.
    - Improved timer logic to prevent crashes during round resets.
    - Added special handling for bomb planting and defusing.
- SkillUtils: `AddHealth` now supports an optional `maxHealth` parameter.
- KillerFlash, LongKnife & LongZeus: Added `friendlyFire` options to skill configs.
2026-04-03 04:09:30 +02:00
Juzlus
97887118bf (CURRENTYLY BROKEN) Add new skills, signatures and fixes
Introduce multiple new skill implementations and related updates: add AimLock, HealingChicken, HomingNades, HotBomb, Illusionist, MagneticDecoy, ThrowingKnife, Weightless and WildThrow; register skills and HUD/cooldown handling. Update ISkill enum to include new skills. Add SnapViewAngles signature to gamedata. Improve existing skills to handle bayonet (BladeMaster, Cutter, Disarmament, LongKnife) and fix iteration/null-check issues in FrozenDecoy. Make HealingSmoke tick interval configurable and extend its config. Update English and Polish language files with new skill strings and tweaks. Also sync server-side gamedata and language files.
2026-03-17 05:53:41 +01:00
Vinicius Trevisan
9fa7ee790d Release 1.2.1 2026-03-13 11:42:24 -03:00
Juzlus
4c333f5d15 v1.1.9 BETA 2025-10-16 19:12:57 +02:00
Juzlus
04a4fdce0d v.1.1.7 2025-09-23 04:53:25 +02:00