# Updates & Fixes - Vote system: Timer now resets after each vote - Automatic copying of gamedata files from source to server (Thanks to vinicius-trev for the help) - Improved power assignment at round start - Observers can now see invisible players. - Added geolocation support for Turkey and Czechia - New power: Illiterate - In development: Smoker skill - Baseball: Decoy now have the same collision as players (PlayerClip) - Noclip: Reworked - Pilot: Currently broken - Replicator: Added crouching animations for replicas - SoundMaker: Reworked (automatically play a sound every 2s (only for you)) - Wallhack: Glow disabled for dead players # TODO - Add/update descriptions for new/reworked skills - Fix Pilot, SniperElite |
||
|---|---|---|
| jRandomSkills - Server Files | ||
| jRandomSkills - SRC Files | ||
| WASDMenuAPI - SRC Files | ||
| .gitignore | ||
| LICENSE | ||
| preview.gif | ||
| preview2.gif | ||
| readme-pl.md | ||
| readme.md | ||
📌
Note
This repository is a fork of the project created by Jakub Bartosik (D3X).
💡 About
jRandomSkills is a plugin for CounterStrike 2 that brings chaos and fun to gameplay! In each round, you randomly receive one of the unique skills – from invisibility and explosive shots to camera manipulation. Surprise your opponents, take control of the match, and discover dozens of creative abilities that transform the game's dynamics!
Choose language:
💬 Available languages
- English
- Polish
- French [by: @felyjyn]
- Portuguese (Brazilian) [by: @vinicius-trev]
- German [by: @Enrory]
- Simplified Chinese [GrokAI / ChatGPT]
🖼️ Preview
🌐 Test Server
Join the 3v3 test server and try out the jRandomSkills plugin:
- Address:
jRandomSkills@pukawka.pl - Password:
public - Opening Hours:
22:00-17:00 UTC - Connect URL:
steam://connect/51.38.122.215:27235/public - Connect:
connect 51.38.122.215:27235; password public
Buying a server on pukawka? Use my referral code.
✨ Current Skills (112)
The table below lists all available skills in the game, along with their descriptions.
| Name | Description | Cooldown / Range |
|---|---|---|
| Aimbot | Every bullet you hit counts as a headshot | - |
| Anomaly | You rewind a few seconds back in time | 15 s |
| Anti-Flash | You are immune to flashbangs, and your flashbangs last 7 seconds | - |
| Iron Head | You take no damage from headshots | - |
| Zone Reaper | You can choose a bomb site to deactivate | - |
| Armored | You have a random damage taken multiplier | (0.65 - 0.85)x |
| Assassin | You deal increased damage to enemies from behind | - |
| Astronaut | You receive a random gravity value at the start of the round | (0.1 - 0.7)x |
| Bankrupt | Choose the player who will lose all their money | - |
| Baseball Player | Your decoy bounces off walls and instantly kills an enemy on impact | - |
| Enemy Spin | You have a random chance to turn an enemy 180° when hitting them | (20 - 40)% |
| Blademaster | While holding a knife, you have a high chance to deflect a shot | - |
| Bunny | You get auto "BunnyHop" | - |
| C4 Camouflage | You are invisible while holding the bomb | - |
| Careful Bullets | Select a player who takes damage for every missed shot | - |
| Catapult | You have a random chance to launch an enemy upwards | (20 - 40)% |
| Chicken | You get a chicken model + 10% faster movement - 50 HP | - |
| Chillout | Planting the bomb takes significantly longer | - |
| Cutter | Instant kill with a knife | - |
| Cypher | Click [css_useSkill] to create/switch to a camera | 30 s |
| Darkness | Applies a darkness effect to a chosen enemy | - |
| Deactivator | Choose a player whose skill you want to disable | - |
| Deaf | Choose a player to mute all sounds for | - |
| Disarmament | You have a random chance to make an enemy drop their weapon on hit | (20 - 35)% |
| Rangefinder | You can see the distance to the nearest enemy | - |
| Dash | Perform a second jump to dash | - |
| Dracula | Hitting an enemy restores health equal to a percentage of the damage dealt | - |
| Duplicator | Choose a player to copy their skill | - |
| Dwarf | Random character size at the start of the round | (60 - 95)% |
| Enemy Spawn | Click [css_useSkill] to teleport to the enemy spawn | 15 s |
| Explosive Shot | Random chance to fire an explosive bullet while shooting | (15 - 30)% |
| Falcon Eye | Click [css_useSkill] to activate a bird's-eye view camera | - |
| Fastreload | Click [css_useSkill] to reload the weapon you are currently holding | - |
| Flash | Random player speed at the beginning of the round | (1.2 - 3.0)x |
| Fortnite | Click [css_useSkill] to create a destructible barricade | 2 s |
| Fragile Bomb | Shooting the bomb damages it | - |
| Friendly Fire | Shooting teammates heals them | - |
| Freezing Decoy | Your decoy freezes all nearby players | - |
| Gambler | Select a skill from the list provided | - |
| Ghost | You are completely invisible | - |
| Glaz | You can see through smoke grenades | - |
| Glitch | Disables the radar for a chosen enemy | - |
| Glue | Your grenades stick to walls | - |
| God Mode | Click [css_useSkill] to become immortal for a short time | 30 s |
| Grenadier | You have infinite hegranade | - |
| Healing Smoke | Your smoke grenades heal | - |
| Hermit | Killing restores ammo and a portion of health | - |
| Holy Hand Grenade | Your HE grenades deal double damage and have double range | - |
| Hologram | Click [css_useSkill] to control your hologram for a few seconds | 30 s |
| Impostor | You start the round with an enemy player model | - |
| Infinite Ammo | You receive infinite ammo for all your weapons | - |
| Tracker | Choose a player who will leave a trail behind them | - |
| Jammer | Choose a player to disable their crosshair | - |
| Jester | In jester mode, you cannot get or take any damage. This mode changes every few seconds | (10 - 25) s |
| Legless | Choose a player who cannot jump | - |
| Jumping Jack | Jumping restores health | - |
| Killer Flash | Anyone fully blinded by your flashbang dies (including you) | - |
| Life Swap | Choose a player to swap health with | - |
| Long Knife | A primary knife attack deals damage regardless of distance | - |
| Long Zeus | Zeus deals damage regardless of distance | - |
| Magnifier | Forces the enemy's screen to zoom in, reducing their field of view | - |
| Medic | Click [css_useSkill] to use a healing charge that restores 50 health | 1 s |
| Taxman | Choose a player to swap money with | - |
| Muhammed | You explode upon death, killing nearby players | - |
| Ninja | Standing still increases your invisibility by 33%, crouching by 33%, and holding a knife by 33% | - |
| No-Nades | Grenades deal no damage to you | - |
| Focus | No recoil while shooting | - |
| NoClip | Click [css_useSkill] to enable noclip for a short time | 30 s |
| One-Shot | Hitting an enemy instantly kills them | - |
| Head Only | You only take damage to the head | - |
| Pawel Jumper | You get an extra jump | - |
| Phoenix | You have a random chance to respawn after death | (20 - 40)% |
| Psychic Defusing | When you are near the bomb, you start defusing it | 10 s |
| Pilot | Fly for a limited time. Hold [USE - E] to fly | - |
| Free Planter | You can plant the bomb anywhere, with a detonation time of 60 seconds | - |
| Poison | Choose a player who will take damage every few seconds | - |
| No Rifles | Choose a player who cannot use rifles | - |
| Prosthesis | Arms and legs are bulletproof | - |
| Pusher | You have a random chance to push an enemy back when hitting them | 100% |
| Pyro | Molotov restores health | - |
| Rapid Fire | All bullets are fired very quickly | - |
| Radar Hack | Enemies are visible on the radar | - |
| Rambo | You receive a random amount of health at the start of the round | +(50 - 501) HP |
| Random Weapon | Click [css_useSkill] to receive a random weapon | 15 s |
| Re-Zombie | After death, you respawn as a zombie with increased health and no weapons | - |
| Reactive Armor | Armor absorbs the first damage taken | 15 s |
| Regeneration | You restore health every few seconds | - |
| Replicator | Click [css_useSkill] to create a replica that deals damage on hit | 15 s |
| Retreat | Click [css_useSkill] to return to spawn | 15 s |
| Return to Sender | The first hit on an enemy sends them back to their spawn | - |
| Rich Boy | You receive a random amount of money at the start of the round | (5000 - 15000)$ |
| Robin Hood | Dealing damage to an enemy steals their money | - |
| Rubber Bullets | Your bullets significantly slow down players | - |
| Sapper | You can plant and defuse bombs faster | - |
| Second Chance | After death, you respawn with the same amount of health | - |
| Shade | You teleport behind the back of a hit enemy | - |
| Short Fuse | The bomb explodes much faster | - |
| Silent | Your footsteps and jumps are silent to other players | - |
| Sniper Elite | Click [css_useSkill] to swap your current weapon for an AWP | 0 s |
| Soldier | You have a random damage multiplier | (1.15 - 1.35)x |
| Soundmaker | Click [css_useSkill] to trigger a sound for every enemy | 5 s |
| Spectator | Click [css_useSkill] to spectate a random enemy | 0 s |
| Position Swap | Click [css_useSkill] to swap places with a random enemy | 30 s |
| Teleporter | You swap places with the hit enemy | - |
| Thief | You can steal a skill from a chosen player | - |
| Third Eye | Click [css_useSkill] to activate third-person view | 0 s |
| Thorns | Your opponent will receive a portion of the damage that they inflicted on you | - |
| Toxic Smoke | Your smoke grenades deal damage | - |
| Wallhack | You can see enemies through walls | - |
| Watchmaker | Every grenade throw alters the round time | - |
| Weapon Swap | Click [css_useSkill] to swap weapons with a random enemy | 30 s |
| Zeus | Zeus x27 instantly recharges | - |
💻 Installation
- install / buy a CS2 server.
- Install Metamod.
- Download Metamod:Source 2.x
- Extract it to the
C2Server/game/csgo/folder. - Edit the
gameinfo.gifile by adding a new lineGame_LowViolence csgo_lv // Perfect World content override Game csgo/addons/metamod // <-- Line to add Game csgo
- Install CounterStrikeSharp.
- Download CounterStrikeSharp-With-Runtime.
- Extract it to the
C2Server/game/csgo/folder.
- Install CS2TraceRay
- Download CS2TraceRay
- Extract it to the
CS2Server/game/csgo/addons/counterstrikesharp/folder.
- Install jRandomSkills
- Download jRandomSkills
- Extract it to the
C2Server/game/csgo/addons/counterstrikesharp/folder. - IF there is a
gamedata.jsonfile to download:- Extract
gamedata.jsonto theC2Server/server/game/csgo/addons/counterstrikesharp/gamedata/folder.
- Extract
</> Server Commands
Tip
Bind to use skills:
bind x css_useSkill
The table below lists all available commands in the game, along with their descriptions.
| Command | Example | Description | Permissions |
|---|---|---|---|
!setskill <playerName/steamID> <skill> |
!setskill Juzlus Aimbot |
Giving skill to a player | @jRandomSkills/admin |
!lang <IsoCode> |
!lang en |
Change the language | - |
!skills |
!skills |
List of skills | - |
!map <mapName> |
!map de_nuke |
Change map | @jRandomSkills/admin |
!map <mapWorkshopId> |
!map 3332005394 |
Change map from workshop | @jRandomSkills/admin |
!start |
!start |
Start game with conditions: mp_forcecamera 0, mp_freezetime 15, mp_overtime_enable 1, sv_cheats 0 |
@jRandomSkills/admin |
!start sv |
!start sv |
Start the game with conditions: mp_forcecamera 0, mp_freezetime 0, mp_overtime_enable 1, sv_cheats 1 |
@jRandomSkills/admin |
!console <command> |
!console sv_cheats 1 |
Run a command on the server | @jRandomSkills/owner |
!swap |
!swap |
Switch sides | @jRandomSkills/admin |
!shuffle |
!shuffle |
Randomly assign players to teams | @jRandomSkills/admin |
!pause |
!pause |
Pause the game | @jRandomSkills/admin |
!heal |
!heal |
Restore 100 health points | @jRandomSkills/admin |
!hud |
!hud |
Enable/Disable hud | - |
!setscore <CT> <TT> |
!setscore 10 7 |
Set the game score | @jRandomSkills/owner |
!setstaticskill <playerName/steamID> <skill> |
!setstaticskill Juzlus Aimbot |
Giving a player a permanent skill | @jRandomSkills/admin |
!setstaticskill <playerName/steamID> None |
!setstaticskill Juzlus None |
Back to normal | @jRandomSkills/admin |
!reload |
!reload |
Reload translations | - |
Most commands require permissions, which must be set in the file: game/csgo/addons/counterstrikesharp/configs/admins.json
🔑 Permissions
To grant administrative permissions in CounterStrikeSharp:
- In the
game/csgo/addons/counterstrikesharp/configs/folder, create a file namedadmins.json. - Add the following content to it:
You can find your{ "Juzlus": { "identity": "STEAM_0:0:94913632", "flags": ["@jRandomSkills/admin", "@jRandomSkills/owner"] } }steamIDusing the steamidfinder website. - Save the file and restart the server to apply the changes.
⚙️ Configuration
All skills can be customized in the config.cfg / skillsInfo.json file located in the game/csgo/addons/counterstrikesharp/plugins/jRandomSkills/configs/ folder.
-
config.json
{
"Settings": {
"GameMode": 3, // Game mode:
// 0 - Random skills for each player (It can't be the same twice in a row)
// 1 - Same skills for the whole team
// 2 - Same skills for all players
// 3 - Random skills for each player (It can't be the same until the map changes)
// 4 - Random skills for each player (Full random)
// 5 - Debug: Skills are assigned in turn
"YourSkillChatInfo": true, // Show your skill in chat
"KillerSkillInfo": true, // Show killer's skill in chat
"TeamMateSkillInfo": true, // Show allies' skills in chat
"SummaryAfterTheRound": true, // Show summary of the last round
"DebugMode": false, // Write activity to the ‘Debug’ folder
"AlternativeSkillButton": null, // Possible buttons:
// null, "Attack", "Jump", "Duck", "Forward", "Back",
// "Use", "Cancel", "Left", "Right", "Moveleft",
// "Moveright", "Attack2", "Run", "Reload", "Alt1",
// "Alt2", "Speed", "Walk", "Zoom", "Weapon1",
// "Weapon2", "Bullrush", "Grenade1", "Grenade2",
// "Attack3", "Scoreboard", "Inspect"
"SkillTimeBeforeStart": 7.0, // How many seconds before freeze time ends should skills
// drawing be completed? (freezetime - SkillTimeBeforeStart)
"SkillHudDuration": 999.0, // How long should the HUD be visible for?
"SkillDescriptionDuration": 999, // How long should the skill description be visible for?
"DisplayAlwaysDescription":false,// Always display skill description (SkillDescriptionDuration = 9999)
"DisableSpectateHUD": false, // Disable HTML HUD when spectating
"FlashingHtmlHudFix": true, // Enable FlashingHtmlHudFix
"CS2TraceRayDebug": false, // Enable trail visibility for 'Long Knife', 'Long Zeus'
"DisableHUDOnDeathPermission": "@jRandomSkills/death", // Disable the HUD after death for players with this permission
"DisableSkillsOnRoundEnd": false,// Disable all skills at the end of the round (when the summary is visible)
"LanguageSystem": {
"DefaultLangCode": "en", // Default language: en, pl, fr, pt-br, zh
"DisableGeoLite": false, // Disable player language search by geolocation GeoLite2 (MaxMind)
"LanguageInfos": [...] // Setting to change ISO languages to translations
},
"HtmlHudCustomisation": { // Settings for changing colours and font sizes
... // xxxl: 64px, xxl: 40px, xl: 32px
} // l: 24px, ml: 20px, m: 18px
... // sm: 16px, s: 12px, xs: 8px
},
-
skillsInfo.json
[
{
"NeedsTeammates": false, // Requires other players on the team
"DisableOnFreezeTime": false, // Disable the skill during freeze time
"OnlyTeam": 0, // Skill availability:
// 0 - Everyone
// 2 - Terrorist
// 3 - CounterTerrorist
"Color": "#ff0000", // Skill color
"Active": true, // Enabled on startup
"Name": "Aimbot", // Skill name
"RequiredPermission": "" // Required permission
},
...
]
-
playersLanguage.json
{
"76561198150092992": "en", // "SteamID": "name of the translation file"
...
}
🔗 Credits
This plugin uses content from the following projects:
- dRandomSkills by Jakub Bartosik (D3X) - random skills system
- CS2TraceRay by schwarper - Trace Ray system
- CS2FlashingHtmlHudFix by girlglock - a fix for window flickering
- ChaseMod by ipsvn - round score management
- WASDMenuAPI by Interesting-exe - API to easily create WASD menus
- GeoLocationLanguageManagerPlugin by aprox2 - geolocation language manager
- GeoLite2 by MaxMind - geolocation data
📋 Changelog
v1.2.0
-
General:
-
Renamed the plugin from
!jRandomSkillstojRandomSkills. -
Fixed a typo in permissions from
@jRandmosSkillsto@jRandomSkills. -
Disabled
DebugModeby default in the config. (by: @vinicius-trev) -
Updated GeoLite dependencies. (by: @vinicius-trev)
-
Improved
pt-brlanguage translations. (by: @vinicius-trev) -
Added German language support. (by: @Enrory)
-
Fixed language detection based on ISO codes.
-
Fixed incorrect references to language files.
-
-
Skill improvements:
-
Enemy Spawn:
-
Fixed an error with incorrect spawn point interpretation.
-
-
Cypher:
-
Improved camera positioning.
-
Restricted camera placement to walls only.
-
Key stability fixes.
-
-
Darkness / Hologram:
-
Added additional validation.
-
Fixed an issue with an infinite timer.
-
-
Jackal:
-
Minor optimization and fixed a bug where tracks were visible to everyone.
-
-
C4 Camouflage / Ghost / Ninja:
-
Improved bomb hiding function.
-
Fixed console spam issues.
-
-
AntyHead / BladeMaster / Jester / NoNades / OnlyHead / Posthesis / Pyro / Reactive Armor:
-
Fixed the health restoration function.
-
-
NoNades:
-
Added immunity to Decoy grenades.
-
-
RichBoy:
-
Fixed a bug where all money was removed after a round.
-
Money is deducted based on spending, where the final amount cannot be less than $3,000.
-
-
Dash:
-
Added
anyDirectionoptions to the configuration, which define whether a dash can be performed in any direction or only forwards.
-
-
BunnyHop / Dash / Pawel Jumper:
-
Improved jump logic.
-
Skills can now be triggered using the mouse scroll wheel.
-
-
Jumping Jack / Legless:
-
The ConVar
sv_legacy_jumphas been set to1to enable jump detection.
-
-
Long Zeus / Long Knife:
-
Shots are now calculated based on hitboxes instead of collisions.
-
Fixed RayTrace functionality.
-
-
Shade:
-
Fixed RayTrace functionality.
-
-
Planter / Short Bomb:
-
Added a notification message when the bomb is planted.
-
-
Sniper Elite:
-
General refactoring.
-
Fixed an issue where weapons were not swapped correctly.
-
Fixed a weapon duplication bug.
-
-
Toxic Smoke:
-
Skill is now enabled only for Linux systems.
-
-
Watchmaker:
-
Removed the round timer from the center HUD.
-
Round timer now updates for everyone after throwing utilities.
-
-
-
New skills:
-
Careful Bullets:
-
Select a player who loses HP for every missed shot at another player.
-
-
v1.1.9f
-
General:
-
Updated dependencies to the latest version (CSS v1.0.361).
-
Updated WSADMenu compatibility to the latest CSS version.
-
-
Skill improvements:
-
Earthquake:
-
Temporarily disabled.
-
-
Cypher:
-
Temporarily disabled.
-
Improved camera positioning.
-
-
Hologram:
-
Temporarily disabled.
-
Replica can now receive headshot damage.
-
-
Toxic Smoke:
-
Changed distance calculation for triggers.
-
-
v1.1.9e
-
General:
-
Improved display of text frame / content.
-
Added customisation options for chat message appearance.
-
v1.1.9d
-
General:
-
Updated the appearance of chat messages.
-
-
Skill improvements:
-
C4Camouflage:
-
Ghost:
-
Ninja:
-
Now the entire model is hidden instead of just the weapon and setting the model's transparency.
-
-
ReZombie:
-
Increased zombie health from 200 HP to 250 HP.
-
-
Replicator:
-
ncreased damage dealt by replicas: Your team: 10 HP; Enemy team: 20 HP
-
Added the option to customize replica damage in
skillsInfo.json.
-
-
ToxicSmoke:
-
Skill temporarily disabled to test trigger logic.
-
-
Watchmaker:
-
Reduced time change from 10 seconds to 7 seconds.
-
-
-
New skills:
-
Cypher:
-
Click [css_useSkill] to create/switch to a camera.
-
-
Hologram:
-
Click [css_useSkill] to control your hologram for a few seconds (the hologram cannot shoot).
-
-
v1.1.9c
-
General:
-
Updated dependency to the latest version.
-
Added a new game mode, ‘FullRandom,’ which randomly assigns skills each round (skills may be repeated).
-
Added the
requiredPermissionoption to every skill config, defining the permission required for a player to receive that skill.
-
-
Skill improvements:
-
Gambler:
-
Added text notification when the player has no money.
-
-
Darkness:
-
Removed the old post-processing logic (did not work on every map).
-
Added UTIL_ScreenFade for a more reliable and consistent darkness effect.
-
-
Distancer:
-
Limited the maximum display distance to 3000 units.
-
-
Fortnite:
-
mproved the placement angle of barricades.
-
-
Jackal:
-
Reworked the bean trail logic to a particle system for better performance.
-
-
Poison:
-
Slightly increased the poison tick speed.
-
Added a minimum health threshold (30 HP) below which poison no longer works (configurable).
-
-
Spectator:
-
Fixed an issue with the camera after death.
-
-
v1.1.9b
-
General:
-
Updated dependency to the latest version.
-
Fixed an issue with empty permissions for commands.
-
Added
SkillHudExpiredoption to the config file that controls how long (in seconds) the central HUD is visible. -
Added logic for trigger enter / exit handling.
-
Automatic case adjustment for the
AlternativeSkillButtonoption in the config. -
Fixed an issue with automatic language detection.
-
Attempt to fix model resizing issue.
-
-
Skill improvements:
-
Bankrupt:
-
Darkness:
-
Deactivator:
-
Deaf:
-
Glitch:
-
Jammer:
-
JumpBan:
-
LifeSwap:
-
Magnifier:
-
MoneySwap:
-
Poison:
-
PrimaryBan:
-
Thief:
-
Fixed message being shown in the other player's language.
-
-
C4Camouflage:
-
Ghost:
-
Glaz:
-
Jackal:
-
Ninja:
-
Wallhack:
-
Possible fix for missing entity when showing the entity again.
-
-
AreaReaper:
-
Fixed incorrect bomb placement order.
-
-
Gambler:
-
Fixed issue where players could reroll their skill even without money.
-
-
SoundMaker:
-
Added separate sounds for both teams (configurable).
-
-
ToxicSmoke:
-
Updated logic to use triggers (offset not found for Windows system).
-
-
Watchmaker:
-
Added a sound when the time updates (configurable).
-
-
v1.1.9a
-
General:
-
Update the dependency to the latest version.
-
Signature update (jRandomSkills.gamedata.json).
-
FlashingHtmlHudFix is disabled during warm-up.
-
Fixed incorrect debug text display when using the command.
-
Improved the functionality of the !map command.
-
Added the
YourSkillChatInfooption to the configuration to disable the description of your skill in chat. -
Disabling player skill when changing maps.
-
-
Skill improvements:
-
Third Eye:
-
Model added to camera.
-
-
Spectator:
-
Model added to camera.
-
-
Falcon Eye:
-
Model added to camera.
-
-
Jackal:
-
Temporarily disabled for rewrite.
-
-
v1.1.8
-
General:
-
Added
DisableHUDOnDeathPermissionoptions to the config, to disable the HUD after death for players with this specific permission. -
Added
DisableSkillsOnRoundEndoption to the config, to disable all skills at the end of the round (when the summary is visible). -
The permission
@jRandomSkills/roothas been changed to@jRandomSkills/ownerto prevent domain issues. -
Added
!hudcommand to toggle the HUD on/off (When the HUD is off, the WSAD Menu will not appear). -
Disabling first skill if two skills are drawn during the first round.
-
The
!reloadcommand also refreshes the skill activity status.
-
-
Skill improvements:
-
Replicator:
-
Fixed a bug causing server crashes after a bomb explosion.
-
Replica collisions are now more accurate.
-
-
v1.1.7
-
General:
-
Update the dependency to the latest version.
-
Information about skills is available in
skillsInfo.jsoninstead ofconfig.json. -
Added the
jRandomSkills.gamedata.jsonfile. -
Added the option to disable a specific power during freeze time (Disabled by default: Position Swap, Retreat, Replicator, Poison, Planter, Pilot, Noclip, Medic, God Mode, Fortnite, Enemy Spawn, Anomaly).
-
Added
LanguageSystemoptions to the config for detailed language assignment management. -
The
StartGameCommandcommand now includes a changeable start parameter in config. -
Added
DisplayAlwaysDescriptionoption to the config to show the description all the time. -
Added
HtmlHudCustomisationoptions to config for setting colours and font size. -
Can be set to empty text: your_skill/drawing_skill/observer_skill/XXX_select_info.
-
Option to set the obtained value in the name/description of the skill (
{0}). -
Fixed skill cooldown time display (Rounding up).
-
The
!reloadcommand now refreshes all parameters from the all configs. -
Most of the collection has been replaced with safe-threading to avoid server crashes (idea by: @ebat_kopat777).
-
-
Skill improvements:
-
Long Knife:
-
A secondary knife attack also deals damage.
-
Fixed a mistake where the player's skill was shown as
Noneafter death.
-
-
Wallhack:
-
Glows are created just once, instead of being created again for each player.
-
Fixed a mistake where the player's skill was shown as
Noneafter death.
-
-
Jackal:
-
Fixed a mistake where the player's skill was shown as
Noneafter death.
-
-
Position Swap:
-
Added a configurable cooldown at the start of the round.
-
-
Spectator:
-
The method used to attach the camera has changed.
-
-
NoClip:
-
Return to the last place where you used skill if you fall below 3,000 units.
-
Added an option to disable the noclip when it is active.
-
-
Ninja:
-
Fixed an issue with weapons not being visible after death.
-
-
Muhammed:
-
The message at the explosion is configurable (in languages/).
-
Fixed a bug with the grenade not detonating.
-
-
Ghost:
-
Fixed an issue with weapons not being visible after death.
-
-
Explosive Shot:
-
Fixed a bug with the grenade not detonating.
-
-
Enemy Spawn:
-
Added a configurable cooldown at the start of the round.
-
-
Disarmament:
-
Back to dropping weapons instead of changing to slot3.
-
The chance of dropping weapons has been reduced: (20–50)% → (20–35)%
-
-
Chicken:
-
The method used to attach the chicken has changed.
-
Player with skill can see a model of your chicken.
-
Fixed hitboxes after returning to normal model.
-
Fixed a bug that added extra health after deactivating skill.
-
-
C4 Camouflage:
-
Fixed an issue with weapons not being visible after death.
-
-
Blade Master:
-
Movement speed with a knife has been reduced by 10% (configurable).
-
-
AntyFlash:
-
Added the option in config to change the flash duration of your flashes.
-
-
Jester:
-
Fixed an issue where you could take damage from other skills or bombs.
-
Fixed a bug where the player was always purple.
-
-
Shade:
-
Added an option to set the chance of teleportation after hitting an enemy in the config.
-
-
Impostor:
-
Setting the player model after deactivating the skill.
-
The default model for terrorists has been changed.
-
-
v1.1.6
-
General:
-
Added French language (by @felyjyn).
-
-
Skill improvements:
-
Dash:
-
Added the ability to dash in any direction.
-
-
v1.1.5
-
General:
-
Update the dependency to the latest version.
-
Added language recognition based on geolocation (MaxMind GeoLite2).
-
Each player can choose a different language.
-
Directory names have been changed.
-
Automatic config refresh has been removed.
-
Added the
FlashingHtmlHudFixoption to the config. -
Added the
CS2TraceRayDebugoption to the config, showing the "bullet" path for the LongKnife and LongZeus skills. -
Added the
DisableSpectateHUDoption to the config, allowing the HTML HUD to be disabled for spectators. -
The name of the project has been changed from
jRandomSkillsto!jRandomSkillsto allow other plugins to load into memory later. -
Added the command
!lang ento change the language -
Added the
!reloadcommand to reload translations. -
Restrictions on welcome messages removed.
-
-
Skill improvements:
-
Weapon Swap:
-
Fixed a bug with bomb duplication on the HUD.
-
-
Thief:
-
The ability to steal skill that is unavailable to your team has been blocked.
-
The HTML Menu is disabled when no players are found.
-
-
Sniper Elite:
-
Fixed all bugs and enabled the skill.
-
-
Second Chance:
-
Return to original health when skill are deactivated.
-
-
Planter:
-
Planting a bomb during freezing has been blocked.
-
-
Jackal:
-
Added 'null' check.
-
-
Astronaut:
-
Fixed gravity scale not showing on HTML.
-
-
Duplicator:
-
The HTML Menu is disabled when no players are found.
-
-
Deactivator:
-
The HTML Menu is disabled when no players are found.
-
-
-
New skills:
-
Grenadier:
-
You have infinite hegranade.
-
-
Dash:
-
Perform a second jump to dash.
-
-
v1.1.4
-
General:
-
The
SkillTimeBeforeStartoption has been added to the config file, which specifies how many seconds before the end of freeze time the skills drawing should stop. -
The
SkillDescriptionDurationoption has been added to the config file, which specifies how many seconds the skill description HTML message should be visible. -
Skills are no longer disabled at the end of the round.
-
The logic for granting skills has been changed.
-
Nicknames that are too long are shortened when spectating players.
-
The player selection has been changed via the Chat Menu to the WSAD Menu.
-
Skill descriptions added at the start of the round using PrintToCenterHtml.
-
Skill descriptions with player selection have been shortened.
-
Fixed a problem where the css_setskill and css_setstaticskill commands could not be executed from the server.
-
The parameters of the
!startcommand have been changed.
-
-
Skill improvements:
-
Legless:
-
Legless's skill completely disables Bunny's skill.
-
-
Rich Boy:
-
The cap has been set at $16,000.
-
-
Pilot:
-
The jetpack has been redesigned.
-
The amount of fuel has been increased.
-
From now on, the amount of fuel is always visible.
-
It is no longer possible to use a jetpack while defusing a bomb.
-
-
Explosive Shot:
-
The damage and range of attack have increased a little.
-
-
Flash:
-
Fixed a bug causing players to be launched upwards on stairs/ramps.
-
-
Magnifier:
-
Unnecessary Server.PrintToChatAll have been removed.
-
-
Weapon Swap:
-
Fixed a bug with the option to change weapons with a dead player.
-
-
Dwarf:
-
Fixed a bug with unchanged hitboxes.
-
-
Chicken:
-
Fixed a bug with unchanged hitboxes.
-
-
-
New skills:
-
Jester:
-
In jester mode, you cannot get or take any damage. This mode changes every few seconds.
-
-
Gambler:
-
Select a skill from the list provided.
-
-
Bankrupt:
-
Choose the player who will lose all their money.
-
-
v1.1.3
-
General:
-
Added
AlternativeSkillButtonoptions to the config file so that the player button can be used to activate skills. -
Spectators are no longer selected when choosing a specific player when using a skill.
-
-
Skill improvements:
-
Jackal:
-
Now, all opponents are leaving a trail, not just the selected ones.
-
-
Darkness:
-
All postprocessing volumes are replaced instead of just the first one.
-
-
v1.1.2
-
General:
-
Skills disabled during warm-up.
-
Added general validation for undefined values.
-
Added command usage and map changes to debug log.
-
The
!setstaticskillcommand has been added, which permanently assigns a specific skill to a player. -
Commands can have custom permissions set in the config file.
-
New game mode: Skills can't be repeated until the map changes (Set as default).
-
Added a voting system for commands such as:
!start,!map,!swap,!shuffle,!pause,!setscore(configurable) -
Added the ability to search for players by steamID for the !setskill command.
-
-
Skill improvements:
-
Pawel Jumper:
-
Gives a random number of extra jumps instead of just one.
-
Added to config: minimum and maximum number of extra jumps.
-
-
Chicken:
-
The chicken is invisible to the player with skill.
-
-
Fortnite:
-
The barricade now has 115 HP instead of disappearing after one shot.
-
Added to config: hp barricade and barricade model.
-
-
Glaz:
-
Players observing you also cannot see smoke grenades.
-
-
Wallhack:
-
Players observing you can also see through walls.
-
-
Rubber Bullets:
-
Fixed an error with adding an existing key.
-
-
Ninja:
-
Weapon transmit has been disabled, so charms and name tags are not visible.
-
-
Ghost:
-
Weapon transmit has been disabled, so charms and name tags are not visible.
-
-
C4 Camouflage:
-
Weapon transmit has been disabled, so charms and name tags are not visible.
-
-
-
New skills:
-
Magnifier:
-
Forces the enemy's screen to zoom in, reducing their field of view.
-
-
Thorns:
-
Your opponent will receive a portion of the damage that they inflicted on you.
-
-
v1.1.1
-
General:
-
Added validation for undefined values for the skills: Silent and Flash.
-
v1.1.0
-
General:
-
Added Brazilian Portuguese language (Grok AI).
-
Added Chinese language (Grok AI).
-
Added game modes.
-
Added configuration for each skill.
-
Added Debug Mode.
-
Added weapon receiving for skills associated with them (suggested by ToRRent1812).
-
Introduced general fixes and resolved bugs.
-
-
New skills:
-
Anomaly:
-
You rewind a few seconds back in time. Cooldown: 15 s.
-
-
Zone Reaper:
-
You can choose a bomb site to deactivate.
-
-
Assassin:
-
You deal increased damage to enemies from behind.
-
-
Baseball Player:
-
Your decoy bounces off walls and instantly kills an enemy on impact.
-
-
Blademaster:
-
While holding a knife, you have a high chance to deflect a shot.
-
-
C4 Camouflage:
-
You are invisible while holding the bomb.
-
-
Chillout:
-
Planting the bomb takes significantly longer.
-
-
Cutter:
-
Instant kill with a knife.
-
-
Darkness:
-
Applies a darkness effect to a chosen enemy.
-
-
Deactivator:
-
Choose a player whose skill you want to disable.
-
-
Deaf:
-
Choose a player to mute all sounds for.
-
-
Rangefinder:
-
You can see the distance to the nearest enemy.
-
-
Duplicator:
-
Choose a player to copy their skill.
-
-
Explosive Shot:
-
Random chance to fire an explosive bullet while shooting. Chance: (15 - 30)%.
-
-
Falcon Eye:
-
Click [css_useSkill] to activate a bird's-eye view camera.
-
-
Fastreload:
-
Click [css_useSkill] to reload the weapon you are currently holding.
-
-
Fortnite:
-
Click [css_useSkill] to create a destructible barricade. Cooldown: 2 s.
-
-
Fragile Bomb:
-
Shooting the bomb damages it.
-
-
Friendly Fire:
-
Shooting teammates heals them.
-
-
Glaz:
-
You can see through smoke grenades.
-
-
Glitch (suggested by ToRRent1812):
-
Disables the radar for a chosen enemy.
-
-
Glue (suggested by ToRRent1812):
-
Your grenades stick to walls.
-
-
Healing Smoke:
-
Your smoke grenades heal.
-
-
Hermit (suggested by ToRRent1812):
-
Killing restores ammo and a portion of health.
-
-
Holy Hand Grenade:
-
Your HE grenades deal double damage and have double range.
-
-
Tracker:
-
Choose a player who will leave a trail behind them.
-
-
Jammer (suggested by ToRRent1812):
-
Choose a player to disable their crosshair.
-
-
Legless:
-
Choose a player who cannot jump.
-
-
Jumping Jack:
-
Jumping restores health.
-
-
Life Swap:
-
Choose a player to swap health with.
-
-
Long Knife:
-
A primary knife attack deals damage regardless of distance.
-
-
Long Zeus:
-
Zeus deals damage regardless of distance.
-
-
Taxman:
-
Choose a player to swap money with.
-
-
Ninja:
-
Standing still increases your invisibility by 33%, crouching by 33%, and holding a knife by 33%.
-
-
No-Nades:
-
Grenades deal no damage to you.
-
-
Focus (suggested by ToRRent1812):
-
No recoil while shooting.
-
-
NoClip:
-
Click [css_useSkill] to enable noclip for a short time. Cooldown: 30 s.
-
-
Head Only:
-
You only take damage to the head.
-
-
Poison:
-
Choose a player who will take damage every few seconds.
-
-
No Rifles:
-
Choose a player who cannot use rifles.
-
-
Prosthesis:
-
Arms and legs are bulletproof.
-
-
Psychic Defusing:
-
When you are near the bomb, you start defusing it. Cooldown: 10 s.
-
-
Pusher:
-
You have a random chance to push an enemy back when hitting them. Chance: 100%.
-
-
Pyro:
-
Molotov restores health.
-
-
Reactive Armor:
-
Armor absorbs the first damage taken. Cooldown: 15 s.
-
-
Regeneration:
-
You restore health every few seconds.
-
-
Replicator:
-
Click [css_useSkill] to create a replica that deals damage on hit. Cooldown: 15 s.
-
-
Return to Sender:
-
The first hit on an enemy sends them back to their spawn.
-
-
Re-Zombie:
-
After death, you respawn as a zombie with increased health and no weapons.
-
-
Robin Hood (suggested by ToRRent1812):
-
Dealing damage to an enemy steals their money.
-
-
Rubber Bullets (suggested by ToRRent1812):
-
Your bullets significantly slow down players.
-
-
Second Chance:
-
After death, you respawn with the same amount of health.
-
-
Short Fuse (suggested by ToRRent1812):
-
The bomb explodes much faster.
-
-
Sniper Elite:
-
Click [css_useSkill] to swap your current weapon for an AWP.
-
-
Soundmaker:
-
Click [css_useSkill] to trigger a sound for every enemy. Cooldown: 5 s.
-
-
Spectator:
-
Click [css_useSkill] to spectate a random enemy.
-
-
Thief:
-
You can steal a skill from a chosen player.
-
-
Third Eye:
-
Click [css_useSkill] to activate third-person view.
-
-
Toxic Smoke:
-
Your smoke grenades deal damage.
-
-
Wallhack:
-
You can see enemies through walls.
-
-
Watchmaker:
-
Every grenade throw alters the round time.
-
-
-
Skill improvements:
-
Improved skill descriptions.
-
Fixed all noticeable bugs.
-
v1.0.3
-
General:
-
English language added.
-
Added welcome message.
-
Added summary of last round.
-
Added preview of spectated player's skills.
-
Blocked the possibility of having the same skill twice in a row.
-
Added simple configuration for each skill.
-
Reworked all skills so they can be manipulated at any time (Fixed setskill command)
-
Changed activation of skills to bind css_useSkill
-
-
New skills:
-
Freezing Decoy
-
Your decoy freezes all nearby players.
-
-
Soldier:
-
You have a random damage multiplier (1.15 - 1.35)x.
-
-
Tank:
-
You have a random received damage multiplier (0.65 - 0.85)x.
-
-
Aimbot:
-
Each bullet you hit is counted as a head.
-
-
Retreat:
-
Return to spawn. Click [css_useSkill], cooldown 15s.
-
-
Enemy Respawn:
-
Teleport to enemy spawn. Click [css_useSkill], cooldown 15s.
-
-
Zeus:
-
Zeus x27 instant reload.
-
-
Radar Hack:
-
You see enemies on radar.
-
-
Quick-Shot:
-
No cooldown when shooting.
-
-
Planter:
-
You can plant a bomb anywhere, bomb detonation time is 60s.
-
-
Silent:
-
Your steps and jumps are unheard by OTHER players.
-
-
Deadly Flash:
-
Anyone completely blinded by your grenade dies (including you).
-
-
Time Slow:
-
Time slowdown for everyone for 6 seconds. Click [css_useSkill], cooldown 30s.
-
-
God Mode:
-
You are immortal for 2 seconds. Click [css_useSkill], cooldown 30s.
-
-
Random Weapon:
-
You are given a random weapon. Click [css_useSkill], cooldown 15s.
-
-
Weapon Swap:
-
You swap weapons with a random enemy. Click [css_useSkill], cooldown 30s.
-
-
-
Skill improvements:
-
Sapper:
-
Fixed bug with instantly planting a bomb as anyone on the server had the skill ‘Sapper’.
-
-
Ghost:
-
Fixed being invisible after death.
-
-
Minor fixes for the rest of the powers.
-
v1.0.2
-
New skills:
-
Dwarf:
-
Random character size range (60% - 95%).
-
-
Swapper:
-
Swap places with a random enemy when clicking the [css_useSkill] button. Cooldown is 30s.
-
-
-
Skill improvements:
-
Anti-Flash:
-
Added: Your flash takes longer (7s).
-
-
Astronaut:
-
Changed: Gravity multiplier from (0.2 - 0.7) to (0.1 - 0.7).
-
Added: Player can now see their gravity multiplier in chat.
-
-
Dracula:
-
Changed: Dracula can now have excess health from now on.
-
-
Ghost:
-
Added: Blocking the use of weapons other than a knife.
-
Added: Any weapon picked up by a ghost becomes invisible.
-
-
Flash:
-
Fixed not getting speed.
-
Changed: Speed multiplier from (1.2 - 2.5) to (1.2 - 3.0).
-
Added: Player can now see their speed multiplier in chat.
-
-
Catapult:
-
Added: Random toss chances (20% - 40%).
-
Added: The player now sees their chances in chat.
-
-
Chicken:
-
Fixed not getting the chicken model.
-
Added: Blocking the use of weapons other than a knife or gun.
-
Added: Chicken can only have 50 hp.
-
-
Medic:
-
Fixed not getting first aid kits.
-
Changed: From now on everyone loses first aid kits at the end of the round.
-
-
Infinite Ammo:
-
Added: From now on, grenades are also infinite.
-
-
Enemy Rotation:
-
Added: Random chance of enemy rotation (20% - 40%).
-
Added: Player can now see their chances in chat.
-
-
Phoenix:
-
Fixed not being reborn after death.
-
Added: Random revival chances (20% - 40%).
-
Added: Player can now see their chances in chat.
-
-
Pilot:
-
Changed: The description of this skill has been improved.
-
-
Rambo:
-
Fixed not getting extra health.
-
-
Disarmament:
-
Added: Random chances to throw away enemy weapons after hit (20% - 40%).
-
Added: Player can now see their chances in chat.
-
Changed: Now only active enemy weapon is thrown (Knife throwing bug fixed).
-
-
Eliminator -> Sapper:
-
Changed: Renamed the power from ‘Eliminator’ to ‘Sapper’.
-
-
Teleporter:
-
Fixed a bug where only the player with the skill was being teleported.
-
-
💝 Donate
⠀
📝 Contact
If you have a question, please write to juzlus.biznes@gmail.com or jRandomSkills Discord.

