122 lines
No EOL
4.6 KiB
C#
122 lines
No EOL
4.6 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using jRandomSkills.src.player;
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using System.Drawing;
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using static jRandomSkills.jRandomSkills;
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namespace jRandomSkills
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{
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public class ThirdEye : ISkill
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{
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private const Skills skillName = Skills.ThirdEye;
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private static bool blocked = false;
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private static float distance = Config.GetValue<float>(skillName, "distance");
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private static Dictionary<ulong, (uint, CDynamicProp)> cameras = new Dictionary<ulong, (uint, CDynamicProp)>();
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
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Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
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{
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blocked = true;
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foreach (var player in Utilities.GetPlayers())
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if (cameras.TryGetValue(player.SteamID, out _))
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DisableSkill(player);
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foreach (var camera in cameras)
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camera.Value.Item2.Remove();
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cameras.Clear();
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return HookResult.Continue;
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});
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Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
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{
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blocked = false;
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return HookResult.Continue;
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});
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Instance.RegisterListener<Listeners.OnTick>(OnTick);
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}
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public static void UseSkill(CCSPlayerController player)
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{
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var playerPawn = player.PlayerPawn.Value;
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if (playerPawn?.CBodyComponent == null || blocked) return;
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ChangeCamera(player);
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}
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public static void DisableSkill(CCSPlayerController player)
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{
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ChangeCamera(player, true);
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}
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private static void OnTick()
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{
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foreach (var player in Utilities.GetPlayers())
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if (cameras.TryGetValue(player.SteamID, out var cameraInfo) && cameraInfo.Item2.IsValid)
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{
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var pawn = player.PlayerPawn.Value;
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if (pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE)
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{
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ChangeCamera(player, true);
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continue;
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}
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var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * distance;
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pos.Z += pawn.ViewOffset.Z;
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cameraInfo.Item2.Teleport(pos, pawn.V_angle);
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}
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}
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private static void ChangeCamera(CCSPlayerController player, bool forceToDefault = false)
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{
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uint orginalCameraRaw;
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uint newCameraRaw;
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var pawn = player.PlayerPawn.Value;
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if (cameras.TryGetValue(player.SteamID, out var cameraInfo) && cameraInfo.Item2.IsValid)
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{
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orginalCameraRaw = cameraInfo.Item1;
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newCameraRaw = cameraInfo.Item2.EntityHandle.Raw;
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} else
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{
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orginalCameraRaw = pawn!.CameraServices!.ViewEntity.Raw;
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newCameraRaw = CreateCamera(player);
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}
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if (newCameraRaw == 0)
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return;
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if (forceToDefault)
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pawn!.CameraServices!.ViewEntity.Raw = orginalCameraRaw;
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else
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pawn!.CameraServices!.ViewEntity.Raw =
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pawn.CameraServices!.ViewEntity!.Raw == orginalCameraRaw
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? newCameraRaw
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: orginalCameraRaw;
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Utilities.SetStateChanged(pawn, "CBasePlayerPawn", "m_pCameraServices");
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}
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private static uint CreateCamera(CCSPlayerController player)
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{
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var camera = Utilities.CreateEntityByName<CDynamicProp>("prop_dynamic");
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if (camera == null || !camera.IsValid) return 0;
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var pawn = player.PlayerPawn.Value;
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camera.Render = Color.FromArgb(0, 255, 255, 255);
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camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles);
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camera.DispatchSpawn();
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cameras[player.SteamID] = (pawn.CameraServices!.ViewEntity.Raw, camera);
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return camera.EntityHandle.Raw;
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}
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public class SkillConfig : Config.DefaultSkillInfo
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{
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public float Distance { get; set; }
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public SkillConfig(Skills skill = skillName, bool active = true, string color = "#1b04cc", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, float distance = 100f) : base(skill, active, color, onlyTeam, needsTeammates)
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{
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Distance = distance;
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}
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}
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}
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} |