jRandomSkills/jRandomSkills - SRC Files/src/player/skills/Planter.cs
2025-08-21 02:12:25 +02:00

74 lines
No EOL
2.6 KiB
C#

using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Memory;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static CounterStrikeSharp.API.Core.Listeners;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
{
public class Planter : ISkill
{
private static Skills skillName = Skills.Planter;
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#7d7d7d");
Instance.RegisterEventHandler<EventRoundStart>((@event, @info) =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
Schema.SetSchemaValue<bool>(player.Pawn.Value.Handle, "CCSPlayerPawn", "m_bInBombZone", false);
}
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventBombPlanted>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
var plantedBomb = Utilities.FindAllEntitiesByDesignerName<CPlantedC4>("planted_c4").FirstOrDefault();
if (plantedBomb != null)
{
Server.NextFrame(() =>
{
plantedBomb.C4Blow = (float)Server.EngineTime + 60;
});
}
}
return HookResult.Continue;
});
Instance.RegisterListener<OnTick>(OnTick);
}
public static void DisableSkill(CCSPlayerController player)
{
Schema.SetSchemaValue<bool>(player.Pawn.Value.Handle, "CCSPlayerPawn", "m_bInBombZone", false);
}
private static void OnTick()
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
Schema.SetSchemaValue<bool>(player.Pawn.Value.Handle, "CCSPlayerPawn", "m_bInBombZone", true);
}
}
}
}