jRandomSkills/.gitignore
ByDexter 68d311e130 v1.2.3.b8 - fix: perf percentiles and duplicate entity log lines
- #### Debug
    - **PerfLog** - `p50`, `p95` and `p99` returned the upper bound of the histogram bucket instead of a real sample, so they could report a value higher than `max`. It happened in 74% of the windows in a 6.5 hour session (e.g. `avg=0.06ms p99=8.00ms max=4.68ms`). Percentiles are now taken from the actual samples of the window, and the bucket estimate is only used as a fallback for windows that overflow the buffer - interpolated inside the bucket and clamped to `max`.
    - **EntityManager** - An entity that was already tracked logged a second `+` line, so creates and destroys stopped matching and the entity log read like a leak. Re-registering now logs `~ oldType -> newType` when the type changes and nothing when it does not.
    - **Ghost, Ninja, C4Camouflage** - The hiding prop was registered twice, first as `prop_dynamic` and then as `empty_prop`. It is now tracked under the right name from creation through the new `trackAs` parameter of `CreateTrackedDynamicProp`.
2026-08-21 17:24:26 +03:00

44 lines
638 B
Text

# Ignore build outputs recursively
**/bin/
**/obj/
**/publish/
**/artifacts/
**/out/
**/TestResults/
# Ignore specific project-level build dirs (legacy/explicit)
!jRandomSkills\ -\ Server Files/*
jRandomSkills\ -\ SRC Files/*/bin/
jRandomSkills\ -\ SRC Files/*/obj/
WASDMenuAPI\ -\ SRC Files/*/bin/
WASDMenuAPI\ -\ SRC Files/*/obj/
# .NET / MSBuild artifacts
*.exe
*.pdb
*.nupkg
*.runtimeconfig.json
project.lock.json
project.fragment.lock.json
# IDE / editor
.vs/
.vscode/
.idea/
*.suo
*.user
*.userosscache
# Logs, caches, temp
log/
*.log
debug_*.txt
perf_*.txt
*.cache
*.tmp
*.temp
# Other common ignores
node_modules/
dist/
.env