jRandomSkills/jRandomSkills - SRC Files
Juzlus a8890bde6a Updates & Fixes
# Updates & Fixes
- New Commands: Added `css_bot_place` which teleports a bot to the player's position with optional godmode and translation support.
- Miner (New Skill): Added a new skill that allows for detonating HE grenades near enemies.
- Bomb Abort Support: Introduced `BombAbortplant` support across `ISkill` and event registration; added handlers for aborting plants in Planter, ChillOut, and other skills.
- System (Rework & Optimization):
    - Reworked player event dispatching to call `SkillAction` once per distinct active skill, reducing redundant invocations.
    - Switched timing logic to use `Server.CurrentTime` (replacing `EngineTime`).
    - Added extensive null and validity guards for player and pawn objects.
- Skill-specific Changes:
    - AimLock: Fixed vector/validation issues and updated config defaults (cooldown, duration, and offset).
    - AreaReaper: Now uses `BombPlantedHere` state and includes `OnTick` alerts.
    - ChillOut & Planter: Improved tracking for planting players with center-print and HUD updates.
    - HomingNades: Simplified callbacks and fixed detonation timing.
    - Muhammed: Tweaked explosion delay handling and reduced friendly fire damage.
- Core & Utils:
    - TraceRay: Implemented `CS2TraceRay` for skills to prevent activation through doors or on dropped weapons.
    - Dependencies: Bumped `CounterStrikeSharp.API` to 1.0.364 and `MaxMind.Db` to 5.0.0.
    - Bug Fixes: Resolved multiple HUD/print update issues and fixed various translation keys.
2026-04-05 03:08:43 +02:00
..
Properties v1.10.0 2026-02-03 07:02:40 +01:00
src Updates & Fixes 2026-04-05 03:08:43 +02:00
GlobalSuppressions.cs v1.1.7 2025-09-24 03:18:32 +02:00
jRandomSkills.csproj Updates & Fixes 2026-04-05 03:08:43 +02:00
jRandomSkills.sln Changes at csproj to copy lang and dlls after compilation 2026-02-12 22:46:50 -03:00