65 lines
No EOL
2.4 KiB
C#
65 lines
No EOL
2.4 KiB
C#
using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Core.Attributes;
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using CounterStrikeSharp.API.Modules.Entities.Constants;
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using CounterStrikeSharp.API.Modules.Utils;
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using src.utils;
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using System.Collections.Concurrent;
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using static src.jRandomSkills;
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namespace src.player.skills
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{
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public class Glaz : ISkill
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{
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private const Skills skillName = Skills.Glaz;
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private readonly static ConcurrentDictionary<int, byte> smokes = [];
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private static readonly object setLock = new();
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
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}
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public static void NewRound()
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{
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lock (setLock)
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smokes.Clear();
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}
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public static void SmokegrenadeDetonate(EventSmokegrenadeDetonate @event)
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{
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smokes.TryAdd(@event.Entityid, 0);
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}
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public static void SmokegrenadeExpired(EventSmokegrenadeExpired @event)
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{
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smokes.TryRemove(@event.Entityid, out _);
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}
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public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
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{
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foreach (var (info, player) in infoList)
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{
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if (player == null) continue;
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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var observedPlayer = Utilities.GetPlayers().FirstOrDefault(p => p?.Pawn?.Value?.Handle == player?.Pawn?.Value?.ObserverServices?.ObserverTarget?.Value?.Handle);
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var observerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == observedPlayer?.SteamID);
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if (playerInfo?.Skill != skillName && observerInfo?.Skill != skillName) continue;
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foreach (var smoke in smokes.Keys)
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info.TransmitEntities.Remove(smoke);
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}
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}
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public static void EnableSkill(CCSPlayerController player)
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{
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Event.EnableTransmit();
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SkillUtils.TryGiveWeapon(player, CsItem.SmokeGrenade);
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#5d00ff", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
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{
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}
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}
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} |