jRandomSkills/jRandomSkills - SRC Files
ByDexter db7108517a v1.2.3.b4
- Curses are now tracked at all times and cleared when a player leaves, so a curse can no longer stick to whoever joins into that player slot afterwards
- Wallhack and Nightmare no longer shows up for the whole server during the round start skill reveal
- One skill throwing during round cleanup no longer cancels the rest of the cleanup or leaves entity kills suppressed for the rest of the map
- Fixed the TakeAmmo crash on map change while restoring weapon reserve ammo
- Friendly fire reduction now applies to BlastShot, DeathBomb, ExplodingBarrel, ExplosiveShot and ToxicSmoke
- FireRain molotovs now land around the decoy instead of on nearby rooftops, and the fire keeps its owner and team so friendly fire rules apply to it
- Teammates can no longer shoot the chickens spawned by HealingChicken
- Fortnite wall now spawns with its model and health set up front, so it takes the configured amount of damage instead of breaking on the first bullet
- JetKick, CarefulBullets and WildThrow now clean up after their target disconnects
2026-08-03 01:25:04 +03:00
..
libs v1.21.1.b8 2026-04-26 10:36:05 +02:00
Properties v1.10.0 2026-02-03 07:02:40 +01:00
src v1.2.3.b4 2026-08-03 01:25:04 +03:00
GlobalSuppressions.cs v1.1.7 2025-09-24 03:18:32 +02:00
jRandomSkills.csproj v1.2.3.b2 - Part 2 2026-07-31 20:28:02 +02:00
jRandomSkills.sln Changes at csproj to copy lang and dlls after compilation 2026-02-12 22:46:50 -03:00