Drop the csproj Copy* targets and the directory's .gitignore entry. release.sh now assembles a single tarball laid out like game/csgo/ (plugin, gamedata, compiled Panorama layouts) straight from the build output and sources; updater.json points at it.
43 lines
604 B
Text
43 lines
604 B
Text
# Ignore build outputs recursively
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**/bin/
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**/obj/
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**/publish/
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**/artifacts/
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**/out/
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**/TestResults/
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# Ignore specific project-level build dirs (legacy/explicit)
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jRandomSkills\ -\ SRC Files/*/bin/
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jRandomSkills\ -\ SRC Files/*/obj/
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WASDMenuAPI\ -\ SRC Files/*/bin/
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WASDMenuAPI\ -\ SRC Files/*/obj/
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# .NET / MSBuild artifacts
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*.exe
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*.pdb
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*.nupkg
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*.runtimeconfig.json
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project.lock.json
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project.fragment.lock.json
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# IDE / editor
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.vs/
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.vscode/
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.idea/
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*.suo
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*.user
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*.userosscache
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# Logs, caches, temp
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log/
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*.log
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debug_*.txt
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perf_*.txt
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*.cache
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*.tmp
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*.temp
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# Other common ignores
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node_modules/
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dist/
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.env
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