Staff push notifications, and revalidate embedded assets

Notifications: staff turn them on per device from a new Notifications page,
pick each type (bans, gags, mutes and silences added or lifted, server down
and back up) and quiet hours. A watcher polls SimpleAdmin's tables, so in-game
penalties are sent too. Web Push with VAPID and RFC 8291 encryption in
internal/push, standard library only. Tables in sql/push.sql, created at
startup; the VAPID key is made on first start and kept in saw_settings.
Penalty notifications link to the public list searching for the player
(#bans?q=<steamid64>). The Android app delegates notifications (versionCode 3).

Caching: pages, scripts and styles are served with Cache-Control: no-cache
and an ETag, so a deploy shows up at once instead of after Cloudflare's
default 4-hour browser cache.
This commit is contained in:
Astra 2026-10-03 13:49:40 +01:00
parent 7900bf5b3e
commit 17232bd5a2
23 changed files with 2135 additions and 12 deletions

View file

@ -676,6 +676,18 @@ td.num, th.num { text-align: right; white-space: nowrap; }
.setting p { margin: 2px 0 0; color: var(--muted); font-size: 14px; }
.setting .control { display: flex; justify-content: flex-end; }
.setting code { font: 13px ui-monospace, "Cascadia Mono", Menlo, monospace; color: var(--faint); }
.setting .control .tag + .switch { margin-left: 10px; }
/* Notifications page. */
.notif-group {
padding: 14px 18px 2px;
color: var(--faint);
font: 600 12px var(--body);
letter-spacing: 0.06em;
text-transform: uppercase;
}
.quiet-times { display: flex; align-items: center; gap: 8px; }
.quiet-times .input { width: 120px; }
.savebar {
position: sticky;