Playtime: average over the days recorded, full bars for leaders under an hour

Busiest hours and the heatmap averaged over 30 days (4 weeks) even when
recording began yesterday; they now use only the days since it began, and
say so. Bars capped their scale at 1, so a leader with 0.5 h got half a
bar. The hours tile keeps a decimal under 10, and K/D shows - with no
kills or deaths yet.
This commit is contained in:
Astra 2026-10-04 22:24:37 +01:00
parent f659859d66
commit c7fbff0e43
4 changed files with 57 additions and 14 deletions

View file

@ -233,8 +233,12 @@ type Overview struct {
Summary Summary `json:"summary"`
ByHour [24]float64 `json:"byHour"` // average players on T/CT in each local hour of the day
Heat [7][24]float64 `json:"heat"` // the same per weekday, Monday first
Days []Day `json:"days"`
Maps []MapTime `json:"maps"`
// The days ByHour and Heat average over: the last 30 (28 for Heat), or fewer while the
// recording is younger than that, so a new server doesn't look emptier than it is.
ByHourDays int `json:"byHourDays"`
HeatDays int `json:"heatDays"`
Days []Day `json:"days"`
Maps []MapTime `json:"maps"`
}
func (s *Store) Overview(ctx context.Context, now time.Time, loc *time.Location) (Overview, error) {
@ -246,12 +250,38 @@ func (s *Store) Overview(ctx context.Context, now time.Time, loc *time.Location)
}
week, fortnight := now.Add(-7*24*time.Hour), now.Add(-14*24*time.Hour)
heatFrom := dayStart(now, loc).AddDate(0, 0, -27)
// Average over the days there's been recording for, not days from before it began.
where, args := s.and("server_id", nil)
var first sql.NullTime
if err := s.db.QueryRowContext(ctx, `SELECT MIN(started_at) FROM pt_sessions WHERE 1=1`+where, args...).Scan(&first); err != nil {
return o, err
}
byHourFrom, heatStart := start, heatFrom
if first.Valid {
if f := dayStart(first.Time, loc); f.After(byHourFrom) {
byHourFrom = f
}
if f := dayStart(first.Time, loc); f.After(heatStart) {
heatStart = f
}
}
today := dayStart(now, loc)
var weekdays [7]int // how many of each weekday the heatmap covers
for d := heatStart; !d.After(today); d = d.AddDate(0, 0, 1) {
weekdays[(int(d.Weekday())+6)%7]++
o.HeatDays++
}
for d := byHourFrom; !d.After(today); d = d.AddDate(0, 0, 1) {
o.ByHourDays++
}
for _, b := range buckets {
h := float64(b.Seconds) / 3600
local := b.Start.In(loc)
o.ByHour[local.Hour()] += h / 30
if !local.Before(heatFrom) {
o.Heat[(int(local.Weekday())+6)%7][local.Hour()] += h / 4
o.ByHour[local.Hour()] += h / float64(max(o.ByHourDays, 1))
if wd := (int(local.Weekday()) + 6) % 7; !local.Before(heatFrom) && weekdays[wd] > 0 {
o.Heat[wd][local.Hour()] += h / float64(weekdays[wd])
}
switch {
case !b.Start.Before(week):
@ -271,7 +301,7 @@ func (s *Store) Overview(ctx context.Context, now time.Time, loc *time.Location)
}
o.Summary.Hours, o.Summary.HoursPrev = round1(o.Summary.Hours), round1(o.Summary.HoursPrev)
where, args := s.and("server_id", []any{week, fortnight, week, fortnight})
where, args = s.and("server_id", []any{week, fortnight, week, fortnight})
if err := s.db.QueryRowContext(ctx, `SELECT
COUNT(DISTINCT IF(started_at >= ?, steamid64, NULL)),
COUNT(DISTINCT IF(started_at >= ? AND started_at < ?, steamid64, NULL))

View file

@ -170,8 +170,12 @@ func TestPlaytimeDB(t *testing.T) {
for _, h := range o.ByHour {
byHour += h
}
if byHour < 3.3/30 || byHour > 3.7/30 { // 3.5 h spread over 30 days, rounded per hour
t.Fatalf("byHour adds up to %.3f, want about %.3f", byHour, 3.5/30)
// Recording began with Bravo's session 10 days ago, so 3.5 h spread over those 11 days.
if o.ByHourDays != 11 || o.HeatDays != 11 {
t.Fatalf("averaged over %d days (heatmap %d), want 11", o.ByHourDays, o.HeatDays)
}
if want := 3.5 / 11; byHour < want-0.05 || byHour > want+0.05 {
t.Fatalf("byHour adds up to %.3f, want about %.3f", byHour, want)
}
// Alpha on one day, Bravo on two days ten days apart.
players := 0

View file

@ -30,8 +30,10 @@ const PT_RECORDS = [
];
const ptH = (h) => (h >= 100 ? Math.round(h).toLocaleString() : (Math.round(h * 10) / 10).toFixed(1)) + " h";
const ptPct = (a, b) => Math.round((a / Math.max(b, 1)) * 100);
const ptKD = (k, d) => (k / Math.max(d, 1)).toFixed(2);
// a as a percentage of b. Works for hours under 1 too; nothing of nothing is 0.
const ptPct = (a, b) => (b > 0 ? Math.round((a / b) * 100) : 0);
// "–" until there's a kill or death to go on (session stats are saved when a session ends).
const ptKD = (k, d) => (k + d > 0 ? (k / Math.max(d, 1)).toFixed(2) : "–");
const ptPad = (h) => String(h).padStart(2, "0");
const ptDur = (s) => (s >= 3600 ? `${Math.floor(s / 3600)}h ${ptPad(Math.floor((s % 3600) / 60))}m` : `${Math.max(1, Math.round(s / 60))}m`);
const ptDay = (iso, opts = { weekday: "short", day: "numeric", month: "short" }) => new Date(`${iso}T12:00:00`).toLocaleDateString(undefined, opts);
@ -84,7 +86,7 @@ function ptTiles(s) {
const delta = (a, b) => (b ? `<span class="delta ${a >= b ? "up" : ""}">${a >= b ? "+" : ""}${ptPct(a - b, b)}% on the 7 days before</span>` : '<span class="delta">Nothing the 7 days before</span>');
return `<div class="pt-tiles">
<div class="pt-tile"><small>Players, last 7 days</small><b>${s.players}</b>${delta(s.players, s.playersPrev)}</div>
<div class="pt-tile"><small>Hours played, last 7 days</small><b>${Math.round(s.hours).toLocaleString()}</b>${delta(s.hours, s.hoursPrev)}</div>
<div class="pt-tile"><small>Hours played, last 7 days</small><b>${s.hours < 10 ? s.hours.toFixed(1) : Math.round(s.hours).toLocaleString()}</b>${delta(s.hours, s.hoursPrev)}</div>
<div class="pt-tile"><small>Most online at once</small><b>${s.peak}</b><span class="delta">${s.peakAt ? fmtDate(s.peakAt) : "No count yet"}</span></div>
<div class="pt-tile"><small>New players, last 7 days</small><b>${s.newPlayers}</b><span class="delta">First time on the server</span></div>
</div>`;
@ -110,11 +112,18 @@ function ptLeaders(d) {
</section>`;
}
// "the last 30 days", or how long the recording's been going when that's shorter.
function ptDaysText(n) {
if (n >= 30) return "the last 30 days";
if (n >= 28) return "the last 4 weeks";
return n > 1 ? `the ${n} days since recording began` : "today, the first day recorded";
}
function ptBusiest(o) {
const vals = o.byHour.map((v, h) => ({ v, tick: h % 3 === 0 ? ptPad(h) : "", tip: `${ptPad(h)}:00 · ${v} players on average` }));
const best = o.byHour.indexOf(Math.max(...o.byHour));
return `<section class="panel">
<div class="panel-head"><div><h2>Busiest hours</h2><p>Players on T or CT, averaged over the last 30 days, in your time zone.</p></div></div>
<div class="panel-head"><div><h2>Busiest hours</h2><p>Players on T or CT (bots don't count), averaged over ${ptDaysText(o.byHourDays)}, in your time zone.</p></div></div>
${ptColumns(vals, { note: o.byHour[best] ? `Busiest at <b>${ptPad(best)}:00</b>, with ${o.byHour[best]} players on average.` : "" })}
</section>`;
}
@ -131,7 +140,7 @@ function ptHeatmap(o) {
const max = Math.max(0.1, ...o.heat.flat());
const step = (v) => (v <= 0.05 ? 0 : Math.min(5, Math.ceil((v / max) * 5)));
return `<section class="panel">
<div class="panel-head"><div><h2>When people play</h2><p>Average players on T or CT by day and hour, last 4 weeks, in your time zone.</p></div></div>
<div class="panel-head"><div><h2>When people play</h2><p>Average players on T or CT by day and hour, over ${ptDaysText(o.heatDays)}, in your time zone.</p></div></div>
<div class="pt-heat"><table>
<thead><tr><th></th>${o.heat[0].map((_, h) => `<th>${h % 3 === 0 ? ptPad(h) : ""}</th>`).join("")}</tr></thead>
<tbody>${o.heat.map((row, wd) => `<tr><th scope="row">${PT_WEEKDAYS[wd]}</th>${row.map((v, h) => `<td><i style="background:var(--heat-${step(v)})" data-tip="${PT_WEEKDAYS[wd]} ${ptPad(h)}:00 · ${v} players"></i></td>`).join("")}</tr>`).join("")}</tbody>